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Idle Tycoon ManufacturingNewsUpdate #21
Game update

Update #21

Idle Tycoon Manufacturing · published 30 Dec 2025, 13:22 UTC · build 21364625

All newsPlayers around this dateRead on Steam

Today’s addition is a quality-of-life improvement suggested by a player who had a good idea, which I implemented.

Addition :

  • It is now possible, by clicking on an empty inventory slot icon in smelting furnaces, to open a sub-menu allowing you to select which resources you want to assign to it.

    • It is not possible to assign the same resource twice.

    • The “empty” icon must be visible.

    • If the selection menu is open and overlaps the button used to “empty” the inventory, that button will not work.

Bug fixes :

  • If an employee was on strike, they would not resume work even if assigned to a machine.

  • The red color indicating prices when you do not have enough money is working again.

  • Employees no longer need to physically move in order to find a workstation.

  • Assigned employees can no longer continue working on a machine that is being moved via the crafting menu.

  • The sound played when closing an employee or machine menu is functional again.

With that said, I wish you all happy end-of-year holidays.
If you encounter any bugs, please report them. I will be working on T5 at the beginning of next year !

Update #21.1

Bug fixes :

  • Context menus for presses now display their names correctly.

  • Polishers are now able to polish all resources that pass through the machine.

Optimizations :

  • I made a few changes to reduce lag. The impact is fairly minor, but not nonexistent.

    • Cameras consume fewer resources when they are not moving.

    • Context menus consume fewer resources, whether they are closed or open.

Update #21.2

This mini patch focuses on optimizing the code for resource management. I managed to gain nearly 20% in performance !

The only cost of this optimization applies when reloading your game: the ingots will not appear. But your next save will work.

Change :

  • The minimum visible ingot parameter has been increased from 1% to 10%.

More from Idle Tycoon Manufacturing

Other announcements

All news
Game update23 Feb 2026Update #25.1This small patch removes the Steam achievements that were too difficult to obtain. It is no longer necessary to play 1,000 and 10,000 days in the same save, nor to complete 1,000 and 10,000 deliveries. I have also updated the Discord integration, which should fix the issue where the game was shown as running even though it was properly closed.Major update3 Feb 2026Update #25 - MultiplayerI announced it earlier, and now it is finally here: multiplayer has arrived! I honestly could not wait to be done working on it… This update significantly changes the game, so some things may be broken. I did my best to test everything before releasing the multiplayer version, but please do not hesitate to report any issues you encounter on Discord . How to play multiplayer From the main menu (…Community27 Jan 2026Multiplayer: a new game modeYou read that right, I am currently working on a multiplayer mode for the game. I am developing it in a homemade way: it will be efficient, will not rely on any external servers and, in short, it will be a game mode that is always available. I am optimizing it to keep latency and bandwidth usage very low. This will take quite a bit of time, as it is literally “a whole new game” in terms of code…