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CubetoryNewsWorkshop Update is here!
Major update

Workshop Update is here!

Cubetory · published 18 Dec 2025, 15:13 UTC

All newsPlayers around this dateRead on Steam

Cubetory now has custom maps and a lightweight map editor!When starting a new game, you'll be able to open the Steam Workshop to browse and download custom maps and challenges for you to play through. I've gone ahead and created the first one, a painting challenge with 6 tiers of cubes to work through, using only the base painting mechanics of the game.You'll also notice a Map Editor entry in the main menu, allowing you to create your own maps and challenges, and upload those to the workshop.

Other things of note in this update include :

  • Tweaks to the music to make it sound better.

  • Fixed a game crash related to pinned recipes.

  • Fixed an issue with asymmetrical cube patterns not being evaluated correctly.

Please let me know if you run into any bugs with the newest update!

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Game update16 Sep 2026New QoL feature and HUGE performance upgradeHello! This release adds a new quality of feature that lets you hover over belts with your mouse to see the path cubes will follow. It's super helpful to help debug your layouts. Furthermore, a large rewrite happened to the rendering. You should see significant FPS increases and less stuttering in the lategame. My PC went from ~30 to about ~120 in my game winning save. Last but not least, some…Game update22 May 2026Bugfixes!Fixed some small QoL bugs : - Polarizers were not being unselected visually. - Camera speed is now independent of game speed. - Rotating power poles no longer breaks them. For mapmakers: - Added some missing terrain types in the features enum.Game update1 May 2026General Bugfixing- Tweaked the recycling ratios so that cubes don't back up in stampers - Flipping whilst copy-pasting shouldn't offset machines anymore - Added json validation to custom maps - Added a hint that explains chained input blocks