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Parcel SimulatorNewsDevlog #002 - May 2025
Community

Devlog #002 - May 2025

Parcel Simulator · published 4 May 2025, 19:20 UTC

All newsPlayers around this dateRead on Steam

Hey Parcel Inspectors!

It's been a busy month for Parcel Simulator, with lots of new features and changes being worked on to get the game closer to release. I'm hoping to have a release date announcement coming very soon. Here's some of the stuff I've been working on:

📈 The Warehouse Must Expand!


The non-demo area of the warehouse has been expanded significantly, with many more expansions and lots more verticality for extra large storage racks. More space is something I hear demo players crave, so I've made sure that the full release warehouse has lots of expansions to build your conveyor setups into!

↗️ Splitter Conveyor


The splitter conveyor will allow you to equally split parcels three ways to split up your storage. The splitter always prioritises empty routes, so even if one or more of the routes are full parcels will continue to flow.

🤑 Conveyor Upgrades


The conveyor upgrade system has been implemented to allow you to upgrade existing conveyors to level 2 and level 3, increasing speed and other stats. Scanners can be upgraded to increase their scan speed, and conveyors upgraded to increase their movement speed.

🔎 Contents Inspection Improvements


Further improvements have been made to the contents inspection licence in Parcel Simulator, including some better animations, a larger variety of items, and some QOL changes.

🔢 Serial Number Improvements


To make life easier when checking serial numbers, some invalid serial numbers will now be visually identifiable by looking for codes that are too short, or contain alphabetic characters (A-Z). The handheld serial number scanner has also been improved, to allow back-to-back scanning of packages to check for validity.

🎨 Conveyor Paint


Conveyor belt paint will allow you to paint up to 10 belts per bucket, to make your conveyors more visually distinct from one another. 🔴🟠🟡🟢🔵🟣

💾 Autosave


Autosave will be enabled by default, ensuring that your game saves as you play. You'll be able to disable this in the settings, though, if you want to ensure that Alt+F4 doesn't save your progress.

---

Also, thank you all for posting in the Steam discussions, reporting bugs using the in-game reporting tool (F7), and for posting on Discord - I make sure I try to read every single bug report!

Thanks all again for the support!
-- Dan

https://store.steampowered.com/app/2424010/Parcel_Simulator/

More from Parcel Simulator

Other announcements

All news
Game update4 Aug 2026New Warehouse Community Reported Bugfixes 5Hey Parcel Inspectors! This update contains the following changes: 🛠️ Fixes · Further fixes to collisions to prevent pallets falling through the new warehouse upstairs floor · Fixed the purple valid Stamps sometimes appearing inverted/backwards/flipped such that they look invalid · Removed overlapping arrows from certain conveyors (sticker applier, etc.), and moved arrows on Pauser conveyors ·…Game update31 Jul 2026New Warehouse Community Reported Bugfixes 4Hey Parcel Inspectors! This update contains the following fixes: 🛠️ Fixes · Fixed an issue where you can't select inspection stickers using controller at the inspect table · Made inspection stickers better prioritised when navigating using controller at the inspect table Thanks, -- DanIn-game event30 Jul 2026Optimisation, Quality of Life Changes, and Major Bug FixesHey Parcel Inspectors! I've been working away on a bunch of fixes, optimisations and quality of life changes to improve the latest "New Warehouse" update. Thanks for all the messages and feedback as always, it's been super helpful for helping me understand the pain points in the game and to shape future updates! Here's a list of all the stuff in this update: ⭐ Quality of Life · You can now use…