Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Parcel SimulatorNewsOptimisation, Quality of Life Changes, and Major Bug Fixes
In-game event

Optimisation, Quality of Life Changes, and Major Bug Fixes

Parcel Simulator · published 30 Jul 2026, 16:00 UTC · build 24474019

All newsPlayers around this dateRead on Steam

Hey Parcel Inspectors! I've been working away on a bunch of fixes, optimisations and quality of life changes to improve the latest "New Warehouse" update. Thanks for all the messages and feedback as always, it's been super helpful for helping me understand the pain points in the game and to shape future updates! Here's a list of all the stuff in this update:

⭐ Quality of Life

  • You can now use Right Mouse Button to cycle backwards through the Country Diverter screens

  • Added the Country Calendar as a sidebar tab in the Inspection Tablet

  • Reduced the tier you unlock Pallet Build Mode to Tier 11

  • Reduced the tier you unlock Auto Pauser Conveyors to Tier 15, and reduced their price to $30k

  • Fixed collisions on a bunch of the undersides of conveyors, so picking up parcels that fall below them is easier (joiners, splitters, diverters)

📊 Performance and Optimisation

I've been working on a bunch of stuff behind the scenes to improve performance and FPS in-game. There's are dozens of changes and a lot more to it than just this list, but in summary for those interested:

  • Various changes to reduce unnecessary CPU calls on the game thread (changes primarily to conveyor belt logic)

  • Various changes to reduce draw calls and VRAM usage (optimisation updates to labels, parcels, conveyor arrows, and upgrades)

  • Moved a bunch of mesh objects (conveyor upgrade light bars, conveyor directional arrows, etc.) to a more lightweight decal-based render system. This does slightly change the visuals, but I think it's well worth it for the performance gains

  • Reduced stuttering when looking in the direction of each warehouse respectively by more sensibly culling hidden objects

🛠️ Fixes

  • Fixed the "parcel teleportation" bug, where parcels would sometimes teleport between completely disconnected, and far away, conveyor belts

  • Fixed the "I can't place a conveyor in this cell even though it's empty" bug by checking explicitly for conveyors in each cell on game load, and resetting them if there is nothing there

  • Fixes pallets being pushed through the floor when opening items on top of them upstairs

  • Updated the country calendar display to better indicate that you can switch to a non-random version

  • Immediately remove any spawned "conveyors" which are invisible to the player, clearing some instances of the grid system claiming empty floor space cannot have conveyors placed on it

  • Fixed a bug causing cells occasionally not allowing conveyors to be placed in them

  • Fixed auto pausers allowing other conveyors to be placed on top

  • Fixed texture issues on Speedway conveyors

  • Fixed shop unlocks pop up not appearing when unlocking the new warehouse

🔍 What I'm currently working on

  • Signs for Storage Racks

  • Faster buy/sell tooling so the process of taking down a full system is less laborious

  • Clear doors button to submit partially filled doors at the end of the day

  • Making it easier to both upgrade and paint a large quantity of conveyors

  • Further late game optimisations

  • Fixes to various bugs reported by the community

⚠️ Mod Users - Please Read

If you find any bugs in the game, primarily regarding countries, broken cells, invalid submissions, or anything of that description, please consider disabling or updating any mods you have enabled. Most mods should work fine still, but many mods made for the previous version(s) of Parcel Sim are not compatible with the New Warehouse update, and often cause things to break in weird ways. Mods are not officially supported as of yet and so the game can get rather confused when a mod incorrectly handles logic that has changed between updates. Thanks!


Also, if you missed them, the following is the list of features/fixes from the three updates last week:

  • You can now disable the randomised weekly Country Calendar (Options -> Gameplay). This will instead used a fixed Country Calendar which has a mix of Country availability throughout the week, but will not change between weeks. (This is pending translation, I just wanted to get it released for now.)

  • Added a very small save file backup system. Each time the game saves (sleep, exit, autosave) it now copies the previous version of your save to a SaveX_Backup.sav file. Can be restored by simply renaming the file,

  • Fixed the following achievements not being properly unlocked: reach day 30, unlock new warehouse, reach max tier for new warehouse

  • Elevators can now go down as well as up

  • Added a "None" option to the Country Diverter Conveyor

  • You can now scroll through the selected item in the pallet build mode 'inventory'

  • Added a sell items container outside the new warehouse

  • Made the warehouse door harder to walk into by widening the entry path, moving fences and adding a light above the door

  • Fixed an issue where you could unlock the pallet build mode achievement without actually using it

  • Added some missing translations

  • The shop basket now remembers which delivery destination you had selected between saves/sleeping

  • Fixed "Missing String Table Entry" from appearing on Country Diverters


If you have any more issues or feature requests you want to share, please do continue to use the in-game reporting tool (F7), the Discord server, community forums, or just reply to this post!

ℹ️ If you have issues and want to roll back to the previous version of the game, right click Parcel Simulator in Steam -> Properties -> Game Versions & Betas, and use the "previous-version" branch.


❤️ Thank you for 2500+ Steam Reviews!

As always, reviews are super appreciated and really help with understanding the pain-points in Parcel Sim as well as showing the game to more players on Steam! Please do consider leaving me one if you haven't already, thanks!

🌐 Links

Here are some links to social platforms where you can connect with me:

  • Bluesky

  • Discord

  • YouTube


Thanks,

-- Dan


Screenshot credits: @gremlinlily

More from Parcel Simulator

Other announcements

All news
Game update4 Aug 2026New Warehouse Community Reported Bugfixes 5Hey Parcel Inspectors! This update contains the following changes: 🛠️ Fixes · Further fixes to collisions to prevent pallets falling through the new warehouse upstairs floor · Fixed the purple valid Stamps sometimes appearing inverted/backwards/flipped such that they look invalid · Removed overlapping arrows from certain conveyors (sticker applier, etc.), and moved arrows on Pauser conveyors ·…Game update31 Jul 2026New Warehouse Community Reported Bugfixes 4Hey Parcel Inspectors! This update contains the following fixes: 🛠️ Fixes · Fixed an issue where you can't select inspection stickers using controller at the inspect table · Made inspection stickers better prioritised when navigating using controller at the inspect table Thanks, -- DanGame update24 Jul 2026New Warehouse Community Reported Bugfixes 3Hey Parcel Inspectors! This update contains the following features/fixes: ⭐ Features · You can now disable the randomised weekly Country Calendar (Options -> Gameplay). This will instead used a fixed Country Calendar which has a mix of Country availability throughout the week, but will not change between weeks. (This is pending translation, I just wanted to get it released for now.) · Added a v…