You can now select from a few different missions to play! Currently there isn't much difference between them other than difficulty, but I'm hoping to add differing environments and new mission objectives soon.

Objects now cast shadows which are calculated based on the size and positions of the windows in the room when the room is generated. I think they make the room look much better!



I simplified the "Tactical Selection," which is where you choose which floor you want to go to next. Now you just choose between two options and then the level moves onto the next set. I hope this ends up being more intuitive for players.

Look forward to more updates soon! Thank you for all your support!