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FerrousNewsHappy New Year from Team Ferrous!
Game update

Happy New Year from Team Ferrous!

Ferrous · published 2 Feb 2026, 02:13 UTC

All newsPlayers around this dateRead on Steam

In the build up to March we have done some serious work on the game that we hope to push as a massive patch, a thank you for all of the feedback and work of last year after PlayNYC to the present. Featuring new units, maps, obstacles, skins, animations, and more! We will also begin beta testing Online Multiplayer, modding, and are excited to mention we're building up to have a creator's program via Steam Workshop and Oncade! We thank you for your feedback and patience, for our growing Discord and Steam community, and hope to see you on the battlefield; and once again have happy 2026!!

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Game update13 Oct 2026Linux Version - Nightly BuildMajor Systems Update • Asset Integration • Cross-Platform Improvements Over the past month, development on Ferrous has focused on bringing its core gameplay systems together, expanding customization and unit support, improving platform compatibility, and preparing the game for its next stage of testing. This has been one of our largest development pushes yet, involving substantial changes to co…Game update20 Sep 2026Mac Version hotfixWe addressed an issue where the mac executable was wrong. Thank you for playing!Community18 Sep 2026Development Update: Online Multiplayer is here!Ferrous is participating in DevGAMM Lisbon 2026! Our game has also reached another major development milestone coinciding with our latest patch release for Windows, Mac, and Linux versions of Ferrous: Digital Edition. Multiplayer is now implemented , bringing player-vs-player battles into the core game alongside the existing single-player framework. With that foundation in place, a much broader…