Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Crystal ProjectNewsCrystal Project Update: Version 1.6.4
Game update

Crystal Project Update: Version 1.6.4

Crystal Project · published 7 Feb 2025, 20:38 UTC · build 17274610

All newsPlayers around this dateRead on Steam

New modding features:

  • Added new NPC Condition types: IsPassiveUnlocked, IsAbilityLearned, IsPassiveLearned.
  • Added new Monster Action Condition type: Global Number. Evaluates a global number variable with a variable key equal to the monster's appearance texture key.
  • Added new filters to Animation Grid: Usage, Status Effect.
  • Added new themes to Crystal Edit: Nord, Solarized Light, Solarized Dark.

New localization features:

  • Mod text replacements loaded from non-localization mods are now applied in-game.
  • Mod text replacements now match new lines regardless of whether they are encoded LF or CR LF (ie, \n or \r\n).
  • The Mod Text Replacements grid now accepts multiline input.
  • Implemented logical filtering for the Mod Text Replacements grid.
  • In the Mod Text Replacements tab, the Add / Move Up / Move Down / Delete buttons have been moved from the grid into the toolbar.

Modding bug fixes:

  • Fixed visual big in the Continue menu when loading modded save data where character portraits could flash green while mods are loaded.
  • Fixed crash that could sometimes happen when loading save data after applying mods via the New Game menu.
More from Crystal Project

Other announcements

All news
Esports29 May 2026Announcing Crystal Project 2The threat-based tactical combat of Crystal Project returns in a whole new world with new challenges to conquer. Check out the Crystal Project 2 store page to see more and to add it to your wishlist. Explore a seamless open world and search for keys to unlock your dream, making the land of Sycamore become as promised. Find new classes, learn new abilities, and use your newfound strength and min…Game update26 May 2026Crystal Project Update: Version 1.6.9New modding features: · Improved mod loading speed. · Current loading mod name is now shown while applying mods. · Loaded and total mod counts are now shown while applying mods. · Added new Stat Mod: SetStatusOnApply. · Added new Reaction type: OnPCritGiven. · Added new Reaction type: OnBasicAbilityUsed. · Added new Job property: No Crystal. When checked, the class does not contribute to total…Game update7 Mar 2026Crystal Project Update: Version 1.6.8New features: · Improved performance and world geometry loading speed. · Reduced stuttering on older hardware. Bug fix: · Fixed issue on Steam Deck where world geometry would load very slowly under certain conditions. New modding features: · Added new Ability property: Hide If Unusable. Ability will be hidden from lists unless non-cost usage requirements are met. · Added new Ability Mod: JobReq…