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Touhou Danmaku MazeNewsNewsletter - May 2026
Community

Newsletter - May 2026

Touhou Danmaku Maze · published 9 May 2026, 16:00 UTC

All newsPlayers around this dateRead on Steam

It's been quite some time since we've made a post and it's time to start getting back into the swing of things. Here is the May newsletter!

Danmaku Maze News

What's Next?

Let's get straight to the point! Version 0.7 is coming out on June 7th, 2026!

This is a very unique update as there isn't as much major content but instead a huge polish push.

We're going to leave surprises for everyone but here are the major changes in v0.7

  • Stage 4 has been completely reworked.

  • New event stage

  • Game Balance & Polish across all stages.

While there is no new story stage, this is a pretty major update. Stage 4 feels fresh while the new event stage is a change of pace.
We'll have our normal extensive change log when the patch is released.

What happened to the frequent updates and newsletters?

Long story short, we had to rewrite the entire game. We refactored the entire project...

It's been about 3 years since we've started this project and our code was reaching points of friction with the team. This project started as a fun demo concept but we were not prepared for the scope of this game. This refactoring won't seem much for you all, but we promise it's a win for everyone.

Convention travel

Where has Cirno been?

Cirno has been traveling around showing off v0.6!

  • GameOn Expo in Phoenix, AZ

  • LvlUp Expo in Las Vegas, NV

Did you like the new setup? We have spectator computers, new speakers and just a better experience~ We can't bring this to every convention but we'll try!

Where will Cirno be headed next?

Cirno has 2 more events where you can give her beloved headpats!

  • Animazement in Raleigh, NC on 22-24 May 2026

  • Touhoufest in Torrance (Los Angeles), CA on 19-21 Jun 2026

Ending

Status Of Game

We did have a setback but our refactoring is making us move so much faster. We're still on pace and we're starting to see the finish line. I'm sure it's been said many times but we are seriously making progress and we hope that v0.7 shows this.

(As a reminder, we will not release stage 5 or 6 until v1.0 so everyone can appreciate the entire story.)

More from Touhou Danmaku Maze

Other announcements

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Community9 Sep 2026Cirno Day 2026 NewsletterFirst of all, Game Status We'll be honest. We genuinely tried to launch this game for Cirno Day but last month, we had to make a difficult decision to delay our game. If we were to rush and launch the game today, much of our team would not be proud of the final release. Many features would be missing, many menus would be left unpolished, and the stages wouldn't be as grand as we like. We decide…Game update9 Jun 2026v0.7.2 Hot FixHello Everyone! We found tons of bugs including some found by you all! We made a quick fix to change some issues. Massive SFX adjustment including Ability SFX Added 2-1 New dash SFX 2-2 New explosion SFX 2-4 New tile SFX (down and up) 2-6 New Spawn SFX 3-7 New Flame SFX 4-3 New Leaf SFX 4-3 New Tile SFX Feature Bugs Fix including Continue function now works How to play alignment fixed Level Bug…Major update8 Jun 2026v0.7 ReleaseIt's finally time, let's talk about the v0.7 release~! Game Engine As stated in our last newsletter, we had to rewrite a majority of the game. This took up an obscenely large amount of time that we didn't anticipate. You'll notice tiny changes but they should affect anyone. Since we got to change many things, we were able to add some new features as well! · New controller support · Playstation,…