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DemonCrawl - Supporter PackNewsv2.3.0 Patch Notes
In-game event

v2.3.0 Patch Notes

DemonCrawl - Supporter Pack · published 15 Apr 2026, 10:12 UTC · build 22796289

All newsPlayers around this dateRead on Steam

Hello,

DemonCrawl v2.3.0 is now available on the Windows stable branch.

This update introduces a new stranger, leaderboards for Classic mode, mastery balance changes, several quality-of-life improvements for the Codex, and new rewards for Arena Plus owners, including over 1000 sign parts.

Full patch notes are below. Mac and Linux builds expected to follow within 72 hours.

Have an awesome day!

---

New Features

  • New stranger: Psychic - "Knows things you wouldn't possibly believe."
  • Leaderboards for Classic Mode
  • New passive item: Psychic Medal - "Stages have an additional Psychic."
  • New passive item: Reverse Card - "Psychics are more common. You may right-click a Psychic to reverse your fate for double her cost."
  • The game will now draw "quadrant crosshairs" while relevant effects are in play
  • Dictionary terms are now loaded from the strings json file for localization support
  • Added "Paste Loadout" in Codex tools, with a confirmation prompt and clipboard validation
  • Added Paste Loadout clipboard directives: "& Inherit favored" and "& Inherit divines"
  • Added Codex shortcuts: Ctrl+C copies all loadout profiles, Ctrl+V pastes
  • Added a custom quantity option for selling Codex materials in excess of 99
  • Added 4 new emotes for Arena Plus owners
  • Added over 1000 new sign parts for Arena Plus owners

Quality of Life

  • Updated background art for Arena's Detour phase, file can be modded now
  • Added dictionary terms: Ghost, Win a stage, Complete a stage
  • Updated numerous item and mastery definitions for consistent use of phrases "win a stage" and "complete a stage"
  • When you win or lose a game of Arena, the triumphant player's sign message will show up as an alert
  • Added pulse effect to Arena homeland icon when properties change
  • Expanded Detective's dialog

Balance Changes

  • Poisoner I reworked: "Gain Poison when you enter a stage. Poison restores life instead of hurting you."
  • Poisoner II reworked: "Whenever a monster is revealed, lose a Poison and activate Poison Blade on it."
  • Poisoner III reworked: "Activate a number of Spider Fangs equal to your Poisons."
  • Human II (evil) reworked: "Whenever you are immoral and lose morality, reveal all monsters near visible 1s."
  • Scholar I buffed: "Activate Quest for Quests at the start of the quest and whenever you have no more quests."
  • Scholar II reworked: "When a status effect is completed, solve a cell for every 20 base duration of the status effect."
  • Wizard II buffed: "Whenever you cast a magic item, gain a soul and 20% of the mana spent."
  • Demolitionist II buffed: "Increase the radius of all explosion effects and you have a 99% chance to negate explosive self-damage."
  • Demolitionist III nerfed: "Launch 4 Barrels into the stage."
  • Detective I buffed: "Each stage has a guaranteed stranger. When you activate a stranger, solve a cell and a random visible monster flees."
  • Arena's Autosweeper solver speed will now increase based on the board's cell count

Bug Fixes

  • Improved performance of quadrant cell processing
  • Fixed eligibility check for a certain Mythic Emblem
  • Fixed an issue with "loot conversion" effects incorrectly targeting loot that was marked as transient
  • Fixed Lucky Barnacle not able to stack with itself
  • Fixed Hero Trials sometimes showing a false connection error
  • Fixed holiday Special Chests not consistently awarding holiday-themed loot
  • Fixed locked Special Chest freezeframes not showing the large chest art
  • Fixed a crash that could occur while selling Codex materials
  • Fixed a rare crash that could occur when finishing an Endless Multiverse stage with very low monster density
  • Fixed a rare crash that could occur after heart chain reactions involving card effects and Archmage Sceptre
  • Fixed quadrant boundaries being calculated incorrectly on certain stage sizes
  • Fixed an issue that could cause lag with many active omens
  • Fixed an issue where the Autosweeper's solve speed was affected by frame drops
  • Fixed an issue related to Arena Autosweeper division and Dark stage mod compatibility
  • Fixed certain holographs not animating properly in the Arena player list and a few other places
  • Updated to latest GameMaker runtime
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