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The LocalNewsTHE LEVEL EDITOR UPDATE
Major update

THE LEVEL EDITOR UPDATE

The Local · published 31 May 2025, 00:02 UTC · build 18670777

All newsPlayers around this dateRead on Steam


This update finally adds the long awaited Level Editor to The Local! With this, you can create levels, upload them to the Workshop, and then play them by yourself, or in multiplayer.


In the Editor, you have access to almost every tool I had to create the base game's world.

  • 100+ assets
  • Launch Pads, Fans, Wall runs, and fully editable Rails
  • Create your own textures with the Material Builder
  • Custom model and audio support
  • Support for Timed, Capture, Infection, and Zen
  • New objects like Gravity Fields, Pillows, and Timed Point Rings
  • Configurable Timed Leaderboards and Goals
  • Easily publish and update your levels


And of course, what good is a level editor if you can't play the levels...

  • Play levels from the Workshop
  • Leaderboards and Ghost Data are fully supported on Timed courses
  • Play any level online
  • Sort and search through your subscribed levels


This update has been in the works for around 2 months. I've released many devlogs and changelogs for the beta which go into much more detail. This update also includes a manual for the editor (which I'd strongly recommend checking out) that details everything.

Thanks to everyone who helped with testing, and thank you very much for waiting,
Tobey

...?


At the time of publishing, the Supporter Package is now on sale for 25% off! Check the storepage for more details. Since The Local is free, this DLC helps supports my work.
https://store.steampowered.com/app/2560140/The_Local__Supporter_Package/

Base Game Changelog


Here are some changes made to the base game.

Input Overlay


You can now enable an input overlay to be shown on the HUD. This can be enabled in options under HUD > INPUT.

Supporter Package

  • Added "Cat Ears" hat

Accessibility

  • Added Minimal Quick Fall icon option that makes the icon smaller, and places it below the crosshair
  • Most scroll views now have the same scroll sensitivity of 20, which is generally an increase. All scroll views are now clamped

Other

  • Demos will now play the checkpoint and target hit sounds (unless you are scrubbing through)
  • Fixed a bug where completing a Timed course in multiplayer would display the weekly ranking if you had the weekly tab selected outside of multiplayer
  • The Leaderboard Sync option has been removed

More from The Local

Other announcements

All news
Community24 Aug 2026FYI: In-game Discord invite link is brokenThe Discord invite link on the titlescreen is broken. Whoops. I'll put a patch out to fix this... eventually. But if you do click it and wonder why it's not working, there you go. In the mean time, you can use the new link here: .Game update4 Jul 2026v04.07.2026This week's Aim course used a broken spawn point, which has now been removed. This means that both the Aim and Points course for this week have been entirely regenerated. Both leaderboards have been reset.Game update28 Jun 2026v28.06.2026Optimization · Replaced the particles of both launcher types with much lower poly versions. This should help improve performance in launcher dense areas, particularly in custom levels · Fixed an oversight where flat launcher particles would never be culled in custom levels · Decreased the LOD transition time from 0.5 to 0.2 DEMO Player · Up to 30 laps (points / balloons) are now supported by th…