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Aground ZeroNewsThe First Ending - Update 0.4.0!
Major update

The First Ending - Update 0.4.0!

Aground Zero · published 7 Jan 2025, 18:36 UTC · build 16930148

All newsPlayers around this dateRead on Steam

It's been a year since Aground Zero entered Early Access, and after a lot of updates and changes, I am happy to announce the first ending of the game has been added!

The quest for this ending will automatically start shortly after completing the "Humanity's Survival" quest (10,000 colonists), and will seem a little straightforward at first, but stick around for the after credits scene, where the first major twist is revealed.

Watch on YouTube

Originally, I was thinking you'd have to load a save or start a new game to get all the endings, but after all the work players have put into their worlds and bases, I decided it should be possible to get the other ending after completing this ending - so there will be more in later updates!

Changelog:

  • Added Science Path ending
  • Trees and seaweed now give off some oxygen (like oxygen generators)
  • Beetle Explorer will now auto-aim at enemies within a firing angle
  • Added Set Accepted Foods option to bunkers - they will only request food from storehouses of checked foods (although NPCs can grab food of any type regardless of their bunker)
  • Fixed issue where you couldn't complete the interstellar drive quest after meeting the Peacemaker (using a dragon ship)
  • Fixed issue with splitters on ramps
  • Added general shootBlock function (can be set per area) for modding

I still can't believe it's already 2025, but we came a long way in 2024 - including some pretty exciting updates if you missed them:

https://steamcommunity.com/games/1795570/announcements/detail/4177725694945421628?snr=2___
https://steamcommunity.com/games/1795570/announcements/detail/4334235929165117786?snr=2___
https://steamcommunity.com/games/1795570/announcements/detail/4246418273499169070?snr=2___
https://steamcommunity.com/games/1795570/announcements/detail/4677640474213904468?snr=2___
https://steamcommunity.com/games/1795570/announcements/detail/4543660921258876971?snr=2___
https://steamcommunity.com/games/1795570/announcements/detail/530959530157148072?snr=2___

I hope you had a good 2024, and are looking forward to our launch this year! I have the magic path to finish (along with the second ending), and I'm sure there will be many other small improvements and quality of life updates like usual!

More from Aground Zero

Other announcements

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Game update8 Apr 2025Update 1.0.2This is a small update with some minor improvements and bugfixes. Changelog: · Reduced time to mine Uranium · Reduced exotic matter needed per colony ship · Fixed anti grav upgrade disappearing when they enter storehouses · Professor and scavenger locators return when you reach CaptAIn's Colony · Can now use blueprints from hotbar · Fixed a crash on dismantle bug for large basesSteam news4 Apr 2025Aground Zero Full Launch!Aground Zero started with a simple idea: What if I made a 3D spinoff of Aground focusing on base building and automation? I teased this idea with an April Fool’s joke that turned out to be very real: Now, four years later, we’ve shared another April Fool’s joke and Aground Zero is finally released! What is Aground Zero? Imagine you wake up underground having missed the Apocalypse. At first, it…Game update4 Apr 2025Minor Update 1.0.1This update includes a Russian translation, improves text overflow and issues with other translations, and adds concrete and asphalt ramps (you unlock them with the ramp blueprint).