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Sol CestoNews☀️ SOL CESTO - FULL RELEASE APRIL 10☀️
Announcement

☀️ SOL CESTO - FULL RELEASE APRIL 10☀️

Sol Cesto · published 6 Mar 2026, 13:43 UTC

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We are happy to announce the full release date for Sol Cesto 👀

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We can’t thank you enough for staying with us throughout this very shaping Early Access development. Your feedback has been invaluable from bug reports to balance suggestions, every comment helped shape the game into what it is today. You've explored our dungeons, faced our bosses, and pushed the game to its limits. We couldn't have done it without you.

Version 1.0 will be released with improvements, new content, and all the polish your feedback made possible. We can't wait for you to see it.

Thank you for believing in Sol Cesto. See you on April 10.

More from Sol Cesto

Other announcements

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Game update20 Aug 2026Optimization Patch 🌞Hi everyone! This news will be short, but together with our Everade (freelance programmer) and our publisher Goblinz's QA team, we've been working on a new patch to improve the game's performance. This should especially help people with older or lower-end PCs (with low VRAM and/or 8 GB of RAM, for example). I'm back from vacation and I've started working on controller support, but it's pretty c…In-game event24 Jul 2026You can now SAVE MID-RUNHi everyone! A lot of you have been asking for this, and it's finally here: you can now save & quit at any point during a run , then come back and resume your run. We hope this makes playing Sol Cesto much more comfortable, especially if you don't always have time to finish a run in one sitting. This feature was honestly quite a challenge to implement, and even more of a challenge to debug. Hug…Game update8 Jul 2026Corrective patch no. 3 (a big one)A New Hotfix, Finally! This is the biggest hotfix we've released for Sol Cesto so far . It fixes a huge number of bugs and required the help of a second programmer, Everade , who previously worked on Zombiehood . Thanks to Everade and our publisher Goblinz's Quality Assurance team, we were able to move much faster and solve some particularly tricky engine-related issues, including the Alt+Tab w…