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Sol CestoNewsOptimization Patch 🌞
Game update

Optimization Patch 🌞

Sol Cesto · published 20 Aug 2026, 13:40 UTC

All newsPlayers around this dateRead on Steam

Hi everyone!

This news will be short, but together with our Everade (freelance programmer) and our publisher Goblinz's QA team, we've been working on a new patch to improve the game's performance. This should especially help people with older or lower-end PCs (with low VRAM and/or 8 GB of RAM, for example).

I'm back from vacation and I've started working on controller support, but it's pretty complicated for a kinda weird game like Sol Cesto, so it might take a while! We'll keep you updated.

And don't forget that you can now save and resume your run at any time 👀

See you soon 🌞

Géraud, Chariospirale and Antoine

More from Sol Cesto

Other announcements

All news
In-game event24 Jul 2026You can now SAVE MID-RUNHi everyone! A lot of you have been asking for this, and it's finally here: you can now save & quit at any point during a run , then come back and resume your run. We hope this makes playing Sol Cesto much more comfortable, especially if you don't always have time to finish a run in one sitting. This feature was honestly quite a challenge to implement, and even more of a challenge to debug. Hug…Game update8 Jul 2026Corrective patch no. 3 (a big one)A New Hotfix, Finally! This is the biggest hotfix we've released for Sol Cesto so far . It fixes a huge number of bugs and required the help of a second programmer, Everade , who previously worked on Zombiehood . Thanks to Everade and our publisher Goblinz's Quality Assurance team, we were able to move much faster and solve some particularly tricky engine-related issues, including the Alt+Tab w…Game update22 Apr 2026Corrective patch no. 2Hello 👋 I’m back with some new fixes ! Once again, not all bugs have been resolved yet. But I’m continuing to work full-time on Sol Cesto (with the help of Goblinz's QA team) , and debugging remains my top priority 🌞 Here are the fixes and adjustments included in this patch : · The crash that occurred when using the die at the moment the lizard loses its tail has been fixed. · It’s no longer…