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Vincemus - Air CombatNews[Live] Patch 1.3.1e | Hotfix
Game update

[Live] Patch 1.3.1e | Hotfix

Vincemus - Air Combat · published 3 Feb 2026, 08:40 UTC

All newsPlayers around this dateRead on Steam

Patch 1.3.1e | Hotfix

A quick little fix for some issues found on the P47d and removed some unused files from the previous Windows Build

New
- P47d
- 12x100lbs Bombs

Changes
- Changed the P47d 9x250lbs payload to a 6x250lbs (closest I was able to find a reference of)
- I’ve lost my reference to the 9x250lbs bomb payload for the P47 if anyone can find anything related to such a payload let me know and I’ll add the configuration back in.

Bug Fixes
- P47
- Fixed an issue with missing textures on P47 payload pylons
- Fixed a problem with payloads not being correctly positioned on the aircraft
- Fixed an Issue with Custom Belts are bugging out for weapons 37mm or larger causing them to no longer fire projectiles

More from Vincemus - Air Combat

Other announcements

All news
Game update20 Jul 2026[LIVE + BETA] Patch v1.3.2 | Hotfix & Final Content PatchImportant Notice Hello everyone. I'll continue to provide support and fixes for Vincemus if any critical issues arise. However, With Hotfix Patch v1.3.2 for Vincemus. I am announcing my intention to halt the progress of any new content. No new aircraft, missions, features, or balance changes will be shipped. As much as I loved working on the game, a lot of the core systems used by Vincemus aren…In-game event23 Jan 2026[LIVE] Patch 1.3.1d | Hotfix\ Patch 1.3.1d | Hotfix This patch is mainly to fix bugs that have been persistent from the prior patches. But it also comes with some small extra QOL changes and additions: · New options that you can use to customise your Ai Gunners and I’ve also made some small additions to the InGame UI. · Artificial Horizon · Dedicated Pilot Health Status Icons, trying to see the dot in the cockpit was a ta…Game update27 Jun 2025Patch 1.3.1c | HotfixA quick hotfix for the most recent patch. Changes - Updated some LODs to increase the maximum viewable distance Bug Fixes - Fixed a bug that stopped AI Aircraft and Ai Turrets from being able to aim vertically. - Fixed a bug that caused unit corpses to despawn prematurely.