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Blast Processed
News
Early Access Build 1.11
Game update
Early Access Build 1.11
Blast Processed
· published
2 Jul 2025, 19:06 UTC
· build
19083711
All news
Players around this date
Read on Steam
The speed display setting is now a dropdown with an additional "Centered" option. This option will show the speed display just above the crosshair.
Slightly changed how text looks and how it's scaled with resolution.
Fixed an issue where the time of a replay in the replay viewer would be different than the time saved to the file.
More from Blast Processed
Other announcements
All news
Game update
10 Sep 2026
Early Access Build 4.03
Fixed strafe leaning being almost completely broken. · Fixed several crashes when loading a replay as a race ghost. · Fixed the viewmodel fov setting not loading properly on startup. · Fixed the speed display setting being incorrectly labeled as input display in the menu. · Removed the slash from the 0 character in the font. This makes the capital O and 0 characters identical, but that shouldn'…
Game update
22 Jul 2026
Early Access Build 4.02
Fixed a moving collision desync when a map is fully reset through a menu.
Game update
19 Jul 2026
Early Access Build 4.01
New settings to customize the sync audio cue can be found in the game settings tab. The audio cue can now be disabled and the length of time the rocket must be airborne for the cue to play can also be adjusted. · Fixed the restart button shown after finishing a map not working. · Fixed a typo in the difficulty level of Descent.