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TeseraNewsWeekly update - May 31
Game update

Weekly update - May 31

Tesera · published 31 May 2025, 09:14 UTC · build 18684610

All newsPlayers around this dateRead on Steam

⚠️ The Weekly Patch is Live!

🆕 New Features:
+ Added new Hauler Bot mob;
+ Added Hauler Bot spawns in mines and some structures;
+ Added Close button in Steam client;
+ Added the ability to possess the entity you're looking at by pressing the ALT + RMB key combination (creative mode only);
+ Added new dance: Bait-n-Switch;
+ Added teleportation effect when Stalker Drone appears;
+ Added new idle animations for Redhorn, Blueboo, and Sheep;
+ Added alternate death animations for Cluckfluff, Blueboo, Redhorn, Fennec, Sheep, Soulhound, Stridewing, and all Teseranid variants;
+ Implemented reverse-depth shader technique; clouds are rendered at a huge distance (3000 blocks);

♻️ Changes:
~ Stridewing now plays a separate saddle equipping animation instead of the feeding animation;
~ Improved the physical stabilization of entities on the surface of water;
~ Stridewing does not flap its wings when slightly rising above water;
~ Reduced Fennec's movement speed;
~ Removed Netherrack (legacy block) from shelves in one structure;

🐞 Bug Fixes:
* Fixed inability to sit on a raft;
* Fixed a bug in the emote wheel that prevented emotes from playing;
* Fixed a bug with rendering clothes through the player's transparency on obstacles;
* Fixed fluid visual updates;
* Fixed overlapping fluids (especially lava) drawing through blocks, thanks to reverse-depth technique in shader;
* Fixed rendering issues with some decals;
* Fixed missing multiblock property for BROKEN_ADVANCED_FABRICATOR and BROKEN_METALWORK_STATION;
* Fixed bug causing Cluckfluff and Fennec to play running animation instead of swimming;
* Fixed bug causing Cluckfluff's swimming speed to become too slow;
* Fixed bug preventing Hermit Crab from going to the bottom (stayed on surface);
* Fixed bug where bottom-walking mobs didn't play movement animations;
* Texture fixes for Redhorn and Sheep to accommodate new animations;
* Various minor texture fixes;

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Major update28 Aug 2026Update - August 28This patch is one of the biggest steps forward for Tesera yet. We’ve done a massive amount of optimization work across the entire game - from chunk loading and RAM usage to rendering, shaders, lighting, geometry and UI. The result is a faster, smoother and more responsive Tesera. 🆕 New Features : · Implemented a new Greedy Meshing optimization method for most blocks. · Implemented a pre-warmin…Major update26 Jul 2026Update - July 26🚀 Over the past three months, we've been fully focused on development, and today we're excited to share one of the biggest updates in Tesera so far. 🆕 New Features : · Added a new base tool — the Multitool. It features five upgrade tiers and combines the functionality of most basic tools without fully replacing specialized ones. · Added a nearby structure radar system with persistent discover…In-game event27 Apr 2026Hotfix - April 27🔥 Hotfix! 🆕 New features : · Added game rule /gamerule doMobBreakBlocks to allow/prevent mobs from breaking blocks while pathfinding toward the player; ♻️ Changes : · Added some changes from the previous patch that were not included due to technical reasons; 🐞Bug fixes : · Fixed a critical bug where placing any doors in the world would cause the server to crash; · Fixed an issue in the techn…