⚠️ The Minor Patch is Live!
🆕 New Features:
+ Added smooth and pleasant auto-jumping for the character;
+ Added new blocks: BROKEN_WORKBENCH, BROKEN_FABRICATOR, BROKEN_ADVANCED_FABRICATOR, BROKEN_ELECTRIC_FURNACE, BROKEN_METALWORK_STATION, RUSTY_METAL_LADDER, RUSTY_IRON_BARS, RUSTY_IRON_DOOR, RUSTY_IRON_TRAPDOOR;
+ Added component drops from broken workbenches;
+ Added new workbench recipes:
Glass panes of all colors;,
Glass blocks from panes of all colors;,
Colored glass blocks (smelted in furnace);,
WOODEN_SHAFT from a large log;,
Changed GLASS recipe;,
Changed WOODPILE block recipe;,
♻️ Changes:
~ Reduced memory usage on server and single-player mode - removed data duplicated on both worker and main threads;
~ Changed default value of video-memory for geometry: its 380 megabytes instead of 130, allows to bypass certain lag-spikes in the beginning of the game;
~ Character movement up and down stairs is now smoother;
~ Changed drop behavior for VOIDCUP — breaks into a block by hand, drops grass when hit with a sword;
~ Changed texture and placement height of LILLY_PAD;
~ Only plants can now be placed in flower pots;
~ CLAY_VESSEL now drops broken parts when destroyed with a pickaxe/axe, whole block when broken by hand;
~ VOIDCUP added to mushroom/mixed skewer recipe;
~ Removed legacy tags: IRON_BLOCK, MUSHROOM_STEW, FLINT_AND_STEEL;
~ Removed impossible stone drop from IRON_TRAPDOOR;
~ Updated texture of ELECTRIC_FURNACE;
~ Improved shoreline generator near canyons(now smooth instead of steep walls);
🐞 Bug Fixes:
* Fixed lag spikes in graphics and sound: some operations are moved to worker thread: for example, rendering of fluids;
* Fixed issue where upgrading DEFENSE_BEACON failed;
* Fixed UI behavior for terminals and portal;
* Fixed tooltip display in inventory, equipment windows, and containers;
* Fixed number display on REPEATER block;
* Fixed visual bug on leather backpacks;
* Fixed issue where CAVE_LICHEN_CEILING would not attach to ceilings;
* Fixed issue where CLINGCLAP_MUSHROOMS couldn’t be placed on walls and didn’t rotate randomly on the floor;
* Fixed bug that prevented cake from being broken;
* Fixed missing lighting on REDSTONE_LAMP with ULTRA graphics settings;
* Fixed texture of RUSTY_SINGLE_TILE_METAL_PANELING_SLOPE;
* Fixed inventory update errors when removing items;
* Fixed materials on MESH_GATE;
* Fixed player sliding on the CROSSBOW_TURRET block;