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CHESS.0NewsDevelopment Update
Community

Development Update

CHESS.0 · published 7 Apr 2026, 20:38 UTC

All newsPlayers around this dateRead on Steam

CHESS.0 – Progress Update: Multiplayer & Game Feel

Hey everyone,

I wanted to share a quick update on what’s been happening behind the scenes with CHESS.0.

The main focus lately has been improving how the game feels to play. A lot of small changes have come together to make a big difference in responsiveness and overall polish.

Recent improvements:

  • Improved hover and selection feedback

  • Better visual clarity during moves and captures

  • General UI polish

  • Mouse cursor synchronized to player color

  • Board flip mechanic implemented — the board now correctly flips based on turn, and labels display properly

What’s next:

A playable demo is now complete, but it’s not quite where I want it to be yet. There are still a few key features and refinements I want to implement before it’s ready to share.

The focus right now is on tightening the overall experience — making every move feel smooth, responsive, and intentional.

The goal is to make CHESS.0 feel fast, responsive, and satisfying, while still staying true to classic chess.

More updates soon.

More from CHESS.0

Other announcements

All news
Community13 Sep 2026Closed Playtest Feedback — Visual PassClosed Playtest Feedback — Visual Pass Following a private playtest that was not publicly available , CHESS.0 has received another visual polish pass focused on: · Refined piece colors · Clock, timer, and turn indicator rework · History panel rework · Position analysis moved beside the board with flip support Continued development and improvements.Community9 Sep 2026CHESS.0 — Bug FixCHESS.0 — Bug Fix This update fixes several issues affecting the History Carousel, Move Log, fullscreen behavior and game timers . History Carousel · Fixed an issue where players could accidentally continue playing from an older historical position. Continuing play now automatically returns to the latest position. · Fixed Position 0 so it correctly represents the actual starting board, includin…Community8 Sep 2026CHESS.0 — Native C++ Engine UpdateCHESS.0 – Native C++ Engine Major Update CHESS.0 just received a major engine update , moving the custom CHESS.0 engine to a native C++ environment running on its own thread . Custom C++ Engine · The custom engine now calculates independently from the main game thread. · CHESS.0 sends the current board position to the C++ engine and receives its evaluations and moves separately. · The previous…