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Solbrand PlaytestNewsMinor patch, March 23rd
Game update

Minor patch, March 23rd

Solbrand Playtest · published 23 Mar 2026, 08:40 UTC · build 22460674

All newsPlayers around this dateRead on Steam

Visir

  • Fixed bug where exiting a board password prompt with no input would count as a success if you'd had a previous success during the current session.

  • Fixed correct board prompts sometimes not registering as correct.

  • Added small Signal cost to unlocking locked areas in the Visir to prevent endless guessing on the board. No cost if you exit without entering anything.

  • Various tweaks to HUD text displays and animations to handle the added signal cost.

Map

  • Fixed trawling spot not restocking properly. Will be adding more of them in an update soon.

Arkiv

  • Added reminder from Captain to not linger too long in the Arkiv before getting the brief during the intro.

Misc

  • Added small shutdown animation when turning off the switch on the identity/cardreader before the main menu.

More from Solbrand Playtest

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Game update5 Apr 2026Minor patch, April 6thMap · Depth Gauge handle now properly saves/loads current depth · Replaced text on handle for extra nudge of use: "DJUP" -> "YEAR" · Started adding in map details and groundwork for additional article content · Fixed mystery bug sometimes happening when tooltip was closing Comms · Fixed Transcript button disappearing when moving cursor away from the button but remaining on top of the line. · Fi…Game update3 Apr 2026Update, April 4thLog · Added new "Logg"-module tracking missions and conversations. (Requires full restart to work properly) Note: Creating archive transcripts from logs is coming but not yet implemented. Map · Fixed bug where Georadar could get stuck in a weird inbetween state after picking up a fragment. (I think! Bit of a tricky one, difficult to reproduce on my machine but have seen and heard it happened on…Game update21 Mar 2026Minor Patch (March 21st)Part 1 · Adjusted Cutter & Crank dialogue to give more and persistent clues about where to find chain pieces. · Added additional info on intended difficulty/challenge when hovering the mouse over georadar targets. Also added a marker for discovered (but not captured) targets, visible on the map and on the overview. · Made fragment pickups more visible in the Visir. They shine brighter from the…