This is a small patch with a few community-requested changes to balance, and some small bug fixes! We're otherwise entirely focused on getting Update 1 ready in two weeks time :D
Gas valves and liquid valves can now be built behind other solid buildings (just like bridges)
Explorers will now stop what they're doing and urgently find oxygen when their oxygen level is below 40% (was 30%)
Explorers will now seek out oxygen while idle when their oxygen level is below 60% (was 50%)
Fixed multi-line tooltips sometimes not updating when hovering over other elements with single-line tooltips
Fixed the in-game database listing plant and item types in a seemingly random order
Fixed pressing the Rotate key (default R and shift+R) in build mode would not visually update until the mouse cursor was moved
Fixed a bug where CHARLI's message for "spring in drought" or "spring flooding" would not be openable