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Dungeons & KingdomsNewsNew Build - Ultra Wide Support, UI Scaling, Optimize Savedata
In-game event

New Build - Ultra Wide Support, UI Scaling, Optimize Savedata

Dungeons & Kingdoms · published 3 Mar 2026, 21:24 UTC · build 22183770

All newsPlayers around this dateRead on Steam

Full Game Build: 0.604

Demo Build: 0.605

Highlights

  • Ultra Wide resolutions now supported

  • UI Scaling added

  • Save data size reduced by 99%

Change Notes

  • UI issues addressed for Ultra Wide resolutions

  • Add UI Scale Controls - Found under Game Settings, the UI scale control panel remains fixed size providing a slider to scale all UI, a button to set back to the default of 1:1, and a close button, is saved/loaded with other game settings

  • All game settings are now saved when a new savegame is made, previously they were only saved when hitting the Apply button in the settings menu

  • Fix several UI issues that were exposed by adding the UI scale feature and adding UWide support

  • Optimize savegame, reduce file size from ~250MB to ~1MB for a new game save. Savedata size will still increase with terrain changes and builder content etc.

  • Change savegame screenshot format to jpg

  • Optimize savegame terrain texture data to only what changed instead of the entire splatmap

  • Track the correct screenshot name in save header

  • Maintain backwards compatibility with previous savegame versions for both terrain texture data and screenshot formats

  • Fix bug being unable to cause damage with unarmed combat

  • Fix bug in movement behaviour with timers persisting after scene is unloaded

  • Fix bug when loading adventure scenes due to unneeded pool items not being configured

Known Issues

  • There are still some minor issues with the UI at various resolutions or scale. These will be addressed as the UI is reworked

  • Savegame data optimization is not complete. Save data is still in plain text JSON format which is on purpose while the game is still under heavy development

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