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Phantom LineNewsPLAY TODAY
Community

PLAY TODAY

Phantom Line · published 3 Mar 2026, 16:00 UTC

All newsPlayers around this dateRead on Steam

Wake-up Soldiers! 

Nuclear chaos just broke out in Europe. You're part of an elite spec-op unit for a Mortfield megacorp hunting paranormal threats hidden from the public eye, tasked with investigating a facility that's gone dark.

It has been a few months since your last mission… feels like a lifetime ago. But it wasn’t. Now get your head back in the game.

While you were in the freezer, we built you something new: Mortfield’s training facility. You will train under my direct supervision between March 3rd and 10th. Don't be late. Don't be soft.

Played Last Year?

Good, you'll notice the difference immediately. We tore apart the 3Cs (Character, Camera, and Controls) and rebuilt them from the ground up: new animations, a rewritten movement and interaction system, an improved camera, advanced spatial audio, and refreshed biomes and weather. Phantom Line feels almost like a brand new game, and in most ways that matter, it is.

 Wield the H.U.S.K.s for the cause. Become the ultimate anomaly hunter. 

More from Phantom Line

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Community5 Aug 2026DevLog #3 - How Survival Shapes Phantom LineIn this DevLog, we explore a core feature we’ve barely talked about until now! 🙌 Survival is more than staring at a hunger bar - it exists to ground you in the world. In Phantom Line, it naturally ties into other aspects of the game, such as managing inventory space, looting, and preparing for missions. We see it as a small but meaningful part of the experience that complements our other featu…Community27 May 2026DevLog #2 - What are Husks?Husks - artificial bodies you control and switch between at will, designed to keep the same strategic depth whether you’re playing solo or with a full squad. Husks are deeply rooted in our lore. Discover who Mortfield Industries are, what the H.U.S.K. program was built for, how it’s used in their operations, and the role you play as an elite operator. We’re designing everything in Phantom Line…Community4 May 2026DevLog #1The team has been excited to share DevLogs for a long time, and as we work towards our upcoming alpha, now feels like the perfect opportunity to start this series! Our first DevLogs will focus on the work leading up to our previous playtest and what went into rebuilding the game from the ground up, before moving onto the new features we’re currently working on. DevLogs are in-depth looks at wha…