Hello Travelers!
Time flies, and I haven’t been here for a moment, but today I’m back with a ton of concrete updates, a full breakdown of what we’ll be showing you in December, and fresh info about the newly reworked Hotel Galactic, arriving on December 18th.
Yes, that date is very intentional. We want the game to reach you before the holidays, in a refreshed form with improved code and completely new content, so you can dive into this magical world once again. Finally, in the shape it was meant to be from the start.
In the next few days, you’ll get more detailed updates about each feature, but here’s a quick rundown of everything happening around Hotel Galactic this December:
We’re launching a special contest with a customized Steam Deck and Hotel Galactic plushies as prizes.
You’ll also get a teaser of new content and a special rework video. We wanted to share more details about our huge AI overhaul that has been our main focus for the last 3 months.
Unique rewards will be waiting for you just for watching Hotel Galactic on Twitch. More details and the full list of streamers coming soon.
We want you to try the game before our December patch goes live for the Winter Sale. Your save files will transfer to the full game if you decide to continue your adventure.
For the first time, you’ll be able to grab the game with a 25% discount. The deep AI overhaul, tons of new content including VIP, Her Highness Princess Flowrence the Just of House Pavonis. The heir to the throne of Aquellis Kingdom. The Cosmic Mermaid, and the Act 1 ending, and redesigned features will be a perfect reason for new players to jump in, and an even bigger one for returning players to rediscover the game and see how much has changed in the last 3 months.
It’s impossible to list every improvement, but here’s a preview of what’s new and newly reworked, based on all the feedback we’ve received from you on Discord:
New:
Rating system
Compendium
New NPCs: Princess Pavonis, Sir Scalis
Story progression
New decorations, including Christmas items
Minigame Whack-A-Derret!
(Whack-a-Derret minigame)
Reworked or expanded:
Workers AI (fully reworked)
Guest needs
Research tree (complete rework)
Floors unlocked (build your hotel up to 7 floors)
More automation in serving dishes and laundry
Vendor is now properly vendoring (items sold are restructured and lever helps navigate between them)
Gameplay pacing improvements
New blue lobby
And many more changes that I’ll be telling you about in the coming days!
(Compendium teaser)
The last few weeks have been incredibly intense. New updates are landing on our builds at express speed, and we’re pushing out changes by the hundreds each week.