Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
AlcheMiceNewsClosed playtest now live!
Steam news

Closed playtest now live!

AlcheMice · published 9 Oct 2025, 13:35 UTC

All newsPlayers around this dateRead on Steam

Greetings, Alchemist! ⚗️🧪

We hope October is treating you well! Things are going great on our side—especially today, as we take another important step towards the launch of AlcheMice: you can now join our closed playtest! This may come as a surprise, considering we opened our Steam page just a month ago.

These are difficult times for indie devs: we're on the verge of the mighty Steam Next Fest, followed by Halloween, Black Friday season, and finally, the long-awaited Christmas holidays. We want our roguelite deckbuilder to officially release on Steam at some point of 2026. And before that happens, we need to test AlcheMice with real players to polish it before the launch of a public demo.

This playtest will be available until October 31st, and you'll need to meet a few requirements to participate. Here’s everything you need to know.

How do I join the AlcheMice playtest?


The closed playtest event will be exclusive to members of our Discord server. We'll handle access requests, support tickets, and solve any questions about AlcheMice’s features or universe from there.

Once you’ve joined, head to the #early-playtest⚙️🕹️ channel to request access. We’ll gather the requests received between today and tomorrow, and respond to all of them as soon as possible. As we'll handle this process manually, we'll kindly ask you to be patient.

What parts of the game are included?

In AlcheMice, you’ll join Tycoh on a three-day, three-night journey across the dangerous streets of Gran-Adah. The time loop will restart at dawn of the fourth day due to Gusparda's curse, but all the resources you keep from your previous run (cards, ingredients, recipes) will stay with you. That's how progression works in the game!

The playtest version will let you experience all core game features, along with a small selection of the cards, materials, and recipes available in the final version.

  • First, you’ll choose one initial perk and a handicap that modifies your stats.
  • You’ll start with a basic deck, fully customizable thrrough attack and movement cards. It'll grow and evolve as you add new cards, sacrifice others, and use alchemical modifiers.
  • You’ll fight tactical battles in multi-level dungeons based in different locations across Gran-Adah, where controlling terrain elements are key to outdo your enemies.
  • You’ll find new ingredients and recipes to craft alchemical potions that grant elemental or status effects.
  • You’ll visit key locations such as Gusparda's dwelling, where you can purchase and remove cards, and your laboratory, to brew your potions.
  • If you manage to complete the challenge, you’ll face the first miniboss. As a hint, let’s just say brute strenght maye not be the answer—good luck!


Lastly, this will be your first foray into the world of AlcheMice. The cinematics, maps, cards, enemies, and soundtrack have all been crafted with great care so you can fully immerse in the role of our brave alchemist, Tycoh, and feel the call of adventure.

AlcheMice is a tribute to the mystical past of our beloved Granada—a city that underwent major political and cultural transformations between the Middle Ages and the Renaissance. The fascination with alchemical myths flourished in that context, becoming a pursuit of knowledge about the nature of human mortality and how to purify our imperfections.

What happens next?


Once you’ve played, we’ll ask you to fill out a short survey. You should be able to access the form from the main menu of the game. This step is very important to us—not only to detect bugs and find areas for improvement, but also to understand how you felt about the overall gameplay experience.

At the end of the form, there'lll be a field for open questions just in case there's anything else you want to ask. Your contributions will help us create a future Frequently Asked Questions post here on Steam, so stay tuned!

Remember that joining our Discord community is a mandatory requirement to access the closed playtest. Also, feel free to explore our public channels and chat a bit with other fellow alchemists! We recently started posting a bunch of weekly content on ancient alchemy texts that you might like to check ✨🐭

Thank you once again for supporting the project, Gran-Adah welcomes you!

Have a great week,
Red Mountain Games

More from AlcheMice

Other announcements

All news
Game update6 May 2026The AlcheMice Playtest has been updated (Yes, again!)Hello again, alchemists! If you've been enjoying the AlcheMice playtest, today is your lucky day! We have launched a small new patch that includes a bunch of improvements, bug fixing and a couple of new additions. Welcome to the lab! If you enjoy alchemy, chances are you spend a fair bit of time in the lab before heading off to your next dungeon. We’ve updated the visuals , so if things look a…Community4 May 2026AlcheMice is part of the Steam Deckbuilders Fest!Hello alchemists! Since our last update back in March, the AlcheMice playtest has welcomed over 800 players since it was open for everyone! We want to take a moment to thank the lot of you for downloading our game and giving it some of your time ːOWOBreadː We are still working on the AlcheMice demo and can't give a set date for its launch, but the team is on it! If it's your first time hearing…Game update27 Mar 2026An update about the AlcheMice PlaytestGreetings, alchemist! The AlcheMice private playtest has already welcomed over 200 players since its launch on March 12th. The first wave brought in 100 randomly selected testers, followed a week later by another 100 curious players eager to experience the game for the first time. Before you dive into today’s session, you’ll notice a required update waiting for you. This isn’t just routine main…