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Sadko DemoNewsDemo is now available to everyone!
Steam news

Demo is now available to everyone!

Sadko Demo · published 25 Feb 2025, 12:43 UTC

All newsPlayers around this dateRead on Steam

We’ve been working towards this for a long time (almost) and finally made it! Now, any player can try out the core mechanics of the game thanks to the free demo version.
Of course, it’s still vastly different from what we’ll show at release, but it already includes the most important part – battling hordes of evil creatures coming from all directions.

Since the first announcements, the following has been added to the game:


Visuals:

  • Skins for each type of mob
  • New location objects (all those little details that bring the location to life – flowers, bushes)
  • Water bodies and elevation changes on the map
  • Objects for all new locations (only level design work remains)
  • Floating damage numbers when the hero or enemies take damage
  • The interface has been almost completely updated (but this is far from final)
  • A new interactive story scene with basic animations
  • Completely reworked level design


Technical:

  • Knockback effect for enemies when attacked
  • Enemy AI that allows them to find the shortest path to the hero
  • Fixed resource spawn points
  • Difficulty balance tuning without restrictions on progression
  • New parameters and upgrades (attack radius, range, health)
  • Localization in English and Russian
  • Smooth camera tracking for the hero


Audio:

  • Two additional music tracks
  • Sound and effects for the hero taking damage


Over the next month, the demo will be continuously updated in real-time based on player feedback. So, please don’t hesitate to share your thoughts!

In future versions of the demo build, we’ll also showcase:

  • Ranged enemies
  • New skills and the ability to create your own build
  • The first boss fight
  • The second location where the first boss resides
  • In-game tutorial through gameplay


To see what’s coming next, add the game to your wishlist! We’ll keep you updated on all major updates and periodically share news with those who are already waiting for the game with us.

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Other announcements

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Major update25 Aug 2026New competition mode and preparation for the full version.Update demo 5.1.2 We are starting a big stage - the development of the remaining mechanics of the full version of "Sadko". But before that, we have prepared for you an update that is not so noticeable from the outside, but hides many important changes inside. And also - a new mode that will brighten the wait! Technical improvements ➖ Improved performance: FPS became higher (due to this, a loadi…Major update8 Jun 2026Getting closer to release! Major update for the game "Sadko"Getting closer to release! Sadko has received a major new update 4.1! In it, we've fixed, changed, and spruced up a lot of things. Technical: · Skill radius now linked to upgrading · Improved camera feedback effects when using skills · Changed logic for ranged enemies (laser beam) · Added new attacks for Kikimora and Bolotnik (crabs) · Enemies leave combat if Sadko moves away · Temporary meta-p…In-game event19 May 2026Refactoring of many systems, moving away from AI in musicParticipation in the "IGROPROM 2026" contest brought us a lot of real-time feedback, which allowed us to work extremely productively. Many mechanics have been polished, new small details have been implemented, and some systems have been completely rewritten. But most importantly - we're saying goodbye forever to the "Uses AI" checkbox , because today's update replaces the last two tracks we mad…