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Sadko DemoNewsGetting closer to release! Major update for the game "Sadko"
Major update

Getting closer to release! Major update for the game "Sadko"

Sadko Demo · published 8 Jun 2026, 09:05 UTC

All newsPlayers around this dateRead on Steam

Getting closer to release! Sadko has received a major new update 4.1! In it, we've fixed, changed, and spruced up a lot of things.


Technical:

  • Skill radius now linked to upgrading

  • Improved camera feedback effects when using skills

  • Changed logic for ranged enemies (laser beam)

  • Added new attacks for Kikimora and Bolotnik (crabs)

  • Enemies leave combat if Sadko moves away

  • Temporary meta-progression system

  • Fixed a bug with picking up the speed booster

  • Added an attack buffer zone around the hero

  • Passive skills

Art:

  • Main character has been transformed

  • Morok has a new look

  • Boosters now have a brighter outline color

  • Enemies, the hero, power-ups, and boosters are now visible through obstacles

  • New temporary main menu design

Audio:

  • English voiceover for the introductory story

Social:

  • Completely updated banners and capsule art

  • We now occasionally share progress on Reddit: https://www.reddit.com/user/ViperLowsGame/

  • And Telegram: https://t.me/GlitchFightGames


The update is already available in the demo version.Thank you for sticking with us and helping make "Sadko" better. Your feedback helps us catch details like these.

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