We know it’s been a bit quiet on our end lately — and for a good reason. We’ve been deep in development, working on something a little different from what you’re used to. It still feels like Warnament, but with a twist we’re really excited about.
We’re not quite ready to show everything just yet (still lots of testing ahead), but we can finally share a sneak peek of what’s coming very soon:
This time, instead of historical conflicts, we’re experimenting with two brand-new scenarios with unique conditions and goals:
An alternate 1926 where global warming spiraled out of control. Rising temperatures are devastating populations and destroying provinces. Your goal is to push north toward colder regions, research a new technology branch, and ultimately find a way to stop the catastrophe.

A completely different kind of challenge. You’re the crew of a crashed expedition on an unknown planet. No army recruitment. No military industry. You must survive with limited forces, defend against hostile locals, and figure out how to escape. This scenario also comes with a brand-new planetary map.

Alongside the DLC, we’re preparing improvements for the base game — especially for those of you who enjoy creating your own scenarios and maps. We know how active and creative our Discord community is, and we want to make your tools more convenient and powerful.
And yes — we’re fixing a few long-requested bugs too.
We hope you’ll enjoy this new direction — and we can’t wait to hear what you think once it’s in your hands!
And while you wait, you can check out our other equally awesome DLCs, like our stunning soundtrack or art packs:
https://store.steampowered.com/app/3856430/Warnament_Soundtrack/
https://store.steampowered.com/app/3856440/Warnament_Art_Pack/
Want some more Warnament? We got you! Here's what you can do: