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Mithril & MudNews⛏️ Mithril & Mud — Patch v0.1.5
Game update

⛏️ Mithril & Mud — Patch v0.1.5

Mithril & Mud · published 13 Mar 2026, 04:01 UTC · build 22323798

All newsPlayers around this dateRead on Steam

✨ New Features

- 📖 Guided Tutorial — New 8-step interactive walkthrough that guides new players through their first mine tap, hiring workers, upgrading, and building rooms

- 🔓 Feature Unlock Popups — When you unlock a new system (expeditions, runestones, artifacts, trade, gems, beasts, etc.), a full-screen popup explains what it is and how to use it

- 📚 Knowledge Base / Encyclopedia — A new in-game reference with 16 categories covering every system. Entries unlock as you discover new features. Access it from Settings

- 🔀 Automation Purchase Priority — Drag your auto-purchases into the order YOU want. Arrows let you reorder pickaxe, worker, and upgrade buys so the most important one fires first

- 💾 Automation Profiles — Save up to 5 named automation setups and swap between them instantly. Perfect for switching between early-game grinding and late-game optimization

- 💀 Expedition Worker Death — Expeditions are no longer risk-free! Workers on Standard+ tiers now face death rolls. Higher tier = higher danger. At least 1 dwarf always makes it home. Deaths reduce future hire costs and are tracked in your lifetime stats

- 🎮 Discord & Website on Main Menu — Jump straight to the community from the title screen. Discord logo + Website button right where you need them

⚖️ Balance

- 💎 Artifact costs ~3x increase — Artifacts persist through ascension, so their prices now match their permanent power (e.g., Foreman's Signet: 1,800 → 5,000 mithril)

- 🔮 Rune shards capped at 1 per expedition — No more stacking rune shards from lucky rolls or event bonuses. Hard cap of 1 per expedition across all tiers

- 🔧 Worker assignment default priority bumped from 3 → 5

🎨 UI / QoL

- 📋 Notification Log Categories — The game log now has filter tabs: All, Combat, Expedition, Crafting, Progression, Events, and Production. Find what you're looking for without scrolling through everything

- ⚠️ Runestone Remove Confirmation — Clicking an equipped runestone now asks for confirmation before removing it. No more accidental unequips

- ✨ Quest Claim Pulse — Completed quests now pulse to grab your attention when they're ready to claim

- 🌐 Quest Descriptions Localized — Quest text now properly translates to all supported languages

🐛 Bug Fixes

- 🔮 Rune shard expedition fix — Rune shards are skill tree points, not a room resource. No longer incorrectly filtered by room gating

- 🔒 Locked resource filtering — Expeditions no longer sneak you mithril, shadowsteel, or trade points before you've built their rooms

🐧 Linux / Compatibility

- 🔤 Bundled Noto Sans + Symbols2 font — Full Unicode coverage so Linux/Proton players see proper music controls (⏮ ⏭ ▶ ■), settings gear (⚙), and UI arrows instead of garbled squares

More from Mithril & Mud

Other announcements

All news
Community2 Apr 2026🗺️ What's Next for Mithril & Mud🗺️ What's Next for Mithril & Mud We've shipped 8 patches since Early Access launch — over 60 bug fixes , expeditions, offline production, automation, a full soundtrack, and a mountain of balance tuning. That's all in the first three weeks — and we're not slowing down. Mithril & Mud is a passion project built by a tiny team, and we're pouring every spare hour into making this the best dwarven m…In-game event20 Mar 2026⛏️ Patch v0.1.8 — Balance Tuning & QoL⛏️ Patch v0.1.8 — Balance Tuning & QoL This patch rebalances the depth bonus curve, adds quality-of-life features for mid-to-late game players, and improves UI discoverability across several panels. ⚖️ Balance · 📊 Tiered Depth Bonuses — Depth production bonus now scales in tiers: +10% per depth for D2–D10, +7% for D11–D15, +5% for D16+. Replaces the flat +10% at all depths · 🛡️ Artifact Depth…Game update15 Mar 2026Patch v0.1.7: Expedition Overhaul — Auto Deploy, Worker Reserve & Bug Fixes✨ New Features · 🔄 Per-Slot Auto Deploy — Each expedition slot now has its own "Auto Deploy" checkbox, replacing the old global toggle. Mix and match which slots auto-redeploy and which you manage manually · 👷 Manual Worker Reserve — Reserve workers specifically for expeditions with the new [-] / [+] controls. Reserved workers are excluded from room auto-assign but can still be manually assig…