Hello Goblins, Matt here! I’ve been developing Isle Goblin for 3 years now and thought it was about time I showed face. This is the first dev blog in the Goblin Research Notes series which I'll be using to update you with my progress. Long story short, I’ve signed with a publisher so now I’m working on my game full time (see ya later employment!), and I’ve been adding some pretty cool stuff. Let’s dive in. (Firstly, a BIG thanks for wishlisting! If you’re following me on YouTube, I go into more detail about what’s coming in my latest video. You can check it out below.)