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AtomfallNewsPatch Notes | 16.04.2025
Game update

Patch Notes | 16.04.2025

Atomfall · published 16 Apr 2025, 13:00 UTC

All newsPlayers around this dateRead on Steam

General Fixes

  • Resolved an issue where some players would experience random movement and stuttering with their mouse
  • Player's orientation will no longer change dramatically after autosaving
  • Fixed an issue where the map would sometimes become stuck on only one region
  • Fixed an issue where the Inventory occasionally kicked the player from storage tubes
  • Resolved an issue where subtitles were disappearing too quickly
  • Improved translations for (Polish, Brazilian Portuguese, Spanish, Simplified Chinese, Traditional Chinese and French)
  • Fixed an issue where weapon ammo could go missing when equipping or moving weapons between quick slots
  • ‘Already Learnt’ message will no longer remain permanently in the Inventory section
  • Resolved an issue in which the map’s region list would not expand if the 'Pause in Menus' setting was enabled
  • Fixed a crash that would occur when players traded for weapons while they had full ammo
  • The pin of explosive lures is no longer visible after the player has pulled the pin out
  • Combat music tracks will now shuffle so players have a lower possibility of hearing the same combat track twice in a row
  • Resolved an issue where players were unable to turn off the Developer Console
  • Ammo will no longer disappear after equipping a gun to a slot and then dropping the same weapon
  • The description for the Modified JM-3 and other JM-3 variants now read correctly as fully automatic
  • The Equipment Shortcuts tutorial no longer shows a bandage in a quick slot as this is not possible in game
  • The 'Content Installed' notification for Deluxe Edition players on Epic now has correct formatting
  • The 'Purchase' text in the DLC screen is has now been translated in Japanese
  • The Privacy Policy has now been localised in the crash reporter
  • Descriptions have been added for Melee Assist (Strength and Rotation) options

Quest Specific Fixes

  • The correct outro will now be played when the player completes the game with Mother Jago’s ending in all circumstances
  • Resolved an issue where, under certain circumstances, Joyce Tanner did not appear at her ending location


Wyndham Village

  • Fixed an issue where players could get stuck under the building after exiting The Bakery
  • Training stimulants will no longer respawn in the Forgotten Cellar
  • Resolved an issue where the bushes near the bandstand would flicker when players got close


Casterfell Woods

  • Fixed an issue where, under certain circumstances, players could get stuck in the transition space between the Castle Ruins door and the woods
  • A non-existent house no longer appears on the map for the open area near the village gate

Skethermoor

  • Resolved an issue where sounds could become muffled on entering the container in front of the Master Control room in the Prison


Interchange

  • The door to Lower Robotics is now accessible if players complete the puzzle, exit, and then return
  • Players will now have safe passage if they do not have enough health or health items to exit the spore cloud and leave Medical
  • Punch cards have been replaced with correct cards
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