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HalvedNewsBossdome 0.8
In-game event

Bossdome 0.8

Halved · published 20 Feb 2026, 15:54 UTC · build 22021801

All newsPlayers around this dateRead on Steam

Bossdome changes
  - Items are now rewarded on a percent of boss health dealt basis
  - The Quagmire Construct no longer grants any of its segments shock immunity
  - "DEAD MAN'S SHIELD" is no longer restricted
  - "BOOTS OF THE MONGREL" is no longer available in Bossdome
  - The tops of the pillars in the Snowhenge levels can now be jumped up through
  - Changed "Tier" back to "Difficulty" because HARD is actually harder now rather than a sidegrade in some situationsUI/textual changes
  - Reworked adjusting zoom and volume and reordered the settings menu
  - Added scrolling to menus when they exceed screen height
  - Reduced scramble coefficient (for glitchy Bossdome text) of menus to a very readable 0.2*
  - Fixed the character selection menu to fit better on smaller screens*
  - Detailed control tips now display cooldowns with two decimal places
  - The Individual play selection menu's entries now have their record times scrunched up to them for distinguishability
  - The right and middle mouse buttons now properly display as (M2) and (M3) respectively (previously swapped)
  - Shifted slot management interface for clarityCharacter/weapon changes
  - Weapon icon tips will now display hard internal cooldownsIndividual play changes
  - "THE STALEST PIZZA" and "RAGEWEED" are no longer unavailable due to a glitchItem changes
  - The math for rolling with luck no longer makes things with a low base chance overpoweredEnemy changes
  - Crystalizers no longer bunch up like crazy
- The Crystalizer texture has been purged of its ugly black outlining
- Crystalizer health has been slightly buffedMisc changes/fixes
  - Correctly centered the camera on the main menu
  - Polished the loading screen wheel
  - Music should correctly continue when unmuted after being muted for a long time*
  - Updated Dawn's weapon descriptions to reflect their higher ammo
  - Fixed weapon icons displaying the wrong weapons (again...)Gamepad changes
  - Updated gamepad navigation to make more sense in terms of direction
  - Moving the mouse will no longer permanently disable gamepad navigation
  - Updated concise control tips to display gamepad glyphs when a controller is connected
  - Skin selection button no longer rapidly cycles skins when held with a gamepad*Brought to my attention by players, thank you!

More from Halved

Other announcements

All news
Game update7 Aug 2026Bossdome 0.10bThis is one of the most minor updates to Halved ever, so I named it 0.10b rather than 0.11. Changes · Fixes The Quagmire Construct not aligning with its telegraphed charges* · Reverted Pillarhead's damage reduction to the value before the increase* · Recolored "ANTIQUE PLATING" to better fit the hue patterns between the four pre-S.A.N.E.D.:NP Bossdome items · TiN_kAAn and future lore drop · Bro…Major update3 Aug 2026Bossdome 0.10Grand Dead Paradise Trial - With a never before seen rendition of S.A.N.E.D. and three new songs to go with it - Defeating him in Bossdome will count as a win Other Bossdome changes - A prompt explaining how to select Bossdome as a gamemode will now appear after the first initial HARD victory screen - The Altarator will now appropriately move player projectiles as well as the player during its…Major update2 May 2026Bossdome 0.9Added The Grand Inventor's Caves Trial to Bossdome - Featuring a brand new encounter with souped up Robot's Best Friends plus something else - And the usual new item unlocked by beating it on HARD Other Bossdome changes - The Altarator will now freeze the player in place during its spawn animation to prevent cheap shots caused by the player falling off the platform during the intro scene - Plat…