
Hello,
Thank you for all the feedback you keep sending - it’s extremely helpful for development. I continue to read and take it into account.
It’s now been one week since the Steam Next Fest ended. It was a fantastic event for CiniCross, so I wanted to thank you all for your support.
I’ll keep posting updates when they become significant enough.
A Standalone Linux version is now available.
This fixes the mouse drag issue.
2 new items:
New type: Placeable items on the puzzle grid
• Skeleton Bombs
• Cross Slingshot
Some artifacts now have a cooldown time before they can be used again.
Adjustments to the following artifacts:
• Crystal Orb
• Hu-Gauntlet
• Crystal Spear
• Fire Wand
Other changes:
• Vertical artifact counters have been redesigned (better readability, X/Max…).
• The highest unlocked difficulty is now automatically selected by default.
• Artifacts offered as rewards are now grayed out when they reach max level.
• The game now continues running when the window is not active.
• The auto-cross of the Cross Sword is now faster and more responsive.
• Reduced the variety of artifacts offered as rewards.
Fixed an issue preventing class unlocks when another class was already max level.
Fixed a bug allowing two bosses to be launched simultaneously.
It’s no longer possible to fill a grid that is disappearing.
Fixed vertical artifact counters staying with the wrong rarity color.
Fixed a bug allowing payment for unusable consumables in the shop.
Fixed incorrect display of artifact copy counts in the class selection screen.
Fixed a bug allowing tutorial dialogue sounds to be spammed.
Items are now properly displayed above the rest of the UI.
Fixed a bug allowing negative gold values.