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CiniCrossNewsUpdate: Linux, New placeable objects, Less randomness, ...
In-game event

Update: Linux, New placeable objects, Less randomness, ...

CiniCross · published 25 Oct 2025, 23:54 UTC

All newsPlayers around this dateRead on Steam

Hello,

Thank you for all the feedback you keep sending - it’s extremely helpful for development. I continue to read and take it into account.

It’s now been one week since the Steam Next Fest ended. It was a fantastic event for CiniCross, so I wanted to thank you all for your support.

I’ll keep posting updates when they become significant enough.

Here is the content of the latest update:


NEW CONTENT

  • A Standalone Linux version is now available.
    This fixes the mouse drag issue.

  • 2 new items:
    New type: Placeable items on the puzzle grid
    • Skeleton Bombs
    • Cross Slingshot

  • Some artifacts now have a cooldown time before they can be used again.


BALANCE / ADJUSTMENTS

  • Adjustments to the following artifacts:
    • Crystal Orb
    • Hu-Gauntlet
    • Crystal Spear
    • Fire Wand

  • Other changes:
    • Vertical artifact counters have been redesigned (better readability, X/Max…).
    • The highest unlocked difficulty is now automatically selected by default.
    • Artifacts offered as rewards are now grayed out when they reach max level.
    • The game now continues running when the window is not active.
    • The auto-cross of the Cross Sword is now faster and more responsive.
    • Reduced the variety of artifacts offered as rewards.


BUG FIXES

  • Fixed an issue preventing class unlocks when another class was already max level.

  • Fixed a bug allowing two bosses to be launched simultaneously.

  • It’s no longer possible to fill a grid that is disappearing.

  • Fixed vertical artifact counters staying with the wrong rarity color.

  • Fixed a bug allowing payment for unusable consumables in the shop.

  • Fixed incorrect display of artifact copy counts in the class selection screen.

  • Fixed a bug allowing tutorial dialogue sounds to be spammed.

  • Items are now properly displayed above the rest of the UI.

  • Fixed a bug allowing negative gold values.

More from CiniCross

Other announcements

All news
In-game event26 Jun 2026Update 1.1.3 (Free items in rewards) + Steam Summer SaleHello! Patch 1.1.3 adds a chance to receive free artefacts with every reward, and fixes a bug that could prevent some players from completing the tutorial. Thank you for your support, and feel free to share your feedback. I’d like to take this opportunity to mention that CiniCross is on offer at 25% off as part of the Steam Summer Sale. Patch Notes 1.1.3 · New Features / Additions: · Artifacts…In-game event23 Jun 2026Update 1.1.2 (Artifacts balance, reroll)Hello! Patch 1.1.2 revises the balancing of artefacts, as well as the reroll mechanic. It should be a bit less of a challenge with this patch. Thank you for your support, and feel free to share your feedback. Patch Notes 1.1.2 · Adjustments: · Artifacts: · Artifact Rerolls: · Base cost reduced: 30 → 15 · Reroll cost reset: Every floor → Every puzzle · Common: · Bronze Coin: HP gain increased (2…In-game event20 Jun 2026Update 1.1.1 (Artifact prices, rating adjustments)Hello, I’ve taken note of your prompt feedback and thank you for sharing it. The difficulty has increased far too much across all difficulty levels without exception. Update 1.1 is designed to prevent the over-frequent recurrence of overly powerful builds and to offer players more choice. This patch, 1.1.1, reduces the price of artifacts and makes the rating system more lenient. As for the adju…