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Harvest ScreamNewsHarvest Scream Demo – Update Notes
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Harvest Scream Demo – Update Notes

Harvest Scream · published 28 Aug 2025, 15:03 UTC

All newsPlayers around this dateRead on Steam

Hello everyone! We’ve released a new update to make Harvest Scream clearer and more enjoyable. Here’s what’s new:

Update Notes

  1. Game economy has been balanced regarding honey production from Beehives.

  2. Nighttime duration has been extended so anomalies can be found more easily.

  3. Wake-up time during the day has been adjusted to 6 AM.

  4. A new quest has been added to the first-day quest system:

    • Previously, anomalies spawned before players obtained the plush toy, which caused confusion and panic.

    • With the new quest, players now have more time to adapt to the game.

    • Quests have also been made clearer, leading to a more informative tutorial experience.

Don’t forget to share your feedback, and have fun playing!

More from Harvest Scream

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Steam news14 Sep 2026Playtest is Now Live for Everyone!Hello everyone! As I head toward the early access release on September 16, 2026 , my main goal for this update is to put the game through a heavy performance and infrastructure check. I want to make sure everything runs smoothly, sessions remain stable. Please keep in mind that this is not the full game experience. Only a limited portion of the content is included right now , so you won't see e…Steam news22 Aug 2026Playtest #1 Is LiveHello everyone! I am thrilled to start rolling out access to the playtest today. As a solo developer, my main goal for this phase is to ensure the foundation of the game is as solid and bug-free as possible before adding more content. Please keep the following in mind: 1. Phased Playtesting Approach As a solo developer, releasing the entire game at once would lead to massive spoilers and make i…Announcement12 Aug 2026Release Date UpdateHi everyone, I’m writing to share an important update regarding the release of Harvest Scream. I have made the decision to shift the launch date to September 16, 2026, at 10:00 AM PDT. As a solo developer, taking extra time to thoroughly test the game is essential. My main priority is to deliver a smooth, fun, and well-polished experience from day one, and I simply need a bit more time to run t…