Requires EMBARK or New Game to see changes below. (Sorry for the inconvenience—I'm looking for ways to merge world changes from older saves to newer saves.)
Expanded the Worldmap to the Middle Isles and Eastern Continent.
Relocated Catacombs to the Northern Wasteland.
Relocated Corrupted Forest to the Eastern Continent.
Relocated Jungles to the Middle Isles.
#GAMEPLAY
Your speed increases by +0.3 when walking on the road.
Added Quest Board to the Adventurer's Guild. Currently, 3 quests are available. In future updates, generated quests will be added from simulations, while lore-specific quests will still require talking to NPCs.
#BALANCE
Buffed Torch and Matchsticks' light radius by +1.
Buffed base hit chance from 70% to 80%.
Nerfed the hit chance penalty from level gap from -15 per level to -10 per level.
#STSTEM
Increased Tree opacity for better visibility when walking behind them.
Reduced default darkness at night.
Improved the recipe window with categorical sorting.
In-game Encyclopedia hides information until it is collected.
#BUGFIX
You can right-click to move into Fog of War in RPG Mode.
You can right-click on a target to enter combat in RPG Mode.
Fixed a bug where Farming skill did not increase the chance for seeds to drop when harvesting crops.
Fixed a bug where thrown object trajectories did not render correctly when zoomed out.