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Carnage in Space: CrucibleNewsCome on In, the Water's Fine!
Game update

Come on In, the Water's Fine!

Carnage in Space: Crucible · published 22 Mar 2025, 18:13 UTC · build 17821760

All newsPlayers around this dateRead on Steam

Turns out the quality of the last update was not as assured as the title made it out to be. Whoops.

To make it up to you, this update brings not only a long list of fixes and improvements, but a new piece of music for Chapter 2!

And not to worry; we are still making headway towards the final content release. But in the meantime, enjoy another round of refinement to the content we've already got!

New Content

  • Added a few new codex pages. Some can be collected now; others will be obtainable during Kodon's story.

Audio

  • Added new music for Chapter 2

Cutscenes

  • Fixed a typo in Chapter 6
  • Fixed Tuhrahkkkii's position in Chapter 7 Intro B
  • Fixed several NPCs not talking to you in the epilogue
  • Fixed a typo in Chapter 4 (T) outro
  • Fixed the dropship's landing gear coming down too early in Tuhrahkkkii's hub intro cutscene

Graphics

  • Made the cave exit brighter in Chapter 6 intro
  • Redesigned the effects for water & acid to make them look even cleaner and more jank-free than the previous update
  • Removed a duplicate geyser in Chapter 7

Player/Weapons

  • Drastically reduced Kodon's hover time after accidentally making it too powerful in the previous update
  • Kodon's animation now changes when his hover fuel runs out
  • Slowed down the horizontal fire rate and sped up the vertical fire rate to match on Kodon's pistols
  • Removed the double-shot feature, added some start-up lag, and adjusted the animation for the basic shot of Kodon's cannon
  • Increased the duration (and total damage) of the beam shot of Kodon's cannon
  • When using a gamepad, with the default controls, the player will not jump while closing the shop menu

Level

  • Added new obstacles and setpieces to Chapter 2
  • Fixed enemies getting stuck in the ceiling and walls in the arena
  • Fixed the Chapter 4 (N) falling sequence not triggering properly in free/challenge mode
  • Removed a spike in Chapter 4 (N) that an enemy would always die on
  • Fixed the "Deadly Deadline" challenge in Chapter 8 causing an infinite instant-death loop
  • Regi will once more animate when spoken to in the shop
  • Regi does not appear in the shop until after Chapter 1; Bea's dialogue reflects this if asked
  • The shopkeepers' dialogue upon breaking a dummy is now non-interrupting
  • Fixed the Death's Door challenge not applying in Prologue (T)

Enemies

  • Fixed Flyboy flying off to the top of the screen during battle
  • Fixed Berserker drones not attacking
  • Fixed robot enemies dropping the wrong shrapnel
  • Fixed Aquatic Workers getting stuck in the air after getting hit
  • Slightly reduced the velocity of Bursters when they bounce off of a wall

Interface

  • The melee/gun selector in the pause screen now selects the currently-equipped weapon when you open it
  • Added glyphs for arrow keys, in case they are used as keybinds

System

  • Fixed custom keybinds not being applied at the title screen
More from Carnage in Space: Crucible

Other announcements

All news
In-game event17 Sep 2026Post-Launch Party (v3.1.0)Hello, players! I am very happy to announce that the volunteer localization team has finally finished the Brazilian Portuguese translation for the game (including all of the new content from the 3.0.0 release). So if that's your native language, you can now enjoy the entire game in it! Of course, no update is truly complete without a sizeable helping of bug fixes, balance changes, and visual up…Sale25 Jun 2026Carnage in Space series bundle + Steam SaleHappy Steam Summer Sale 2026, everyone! First-off: Carnage in Space: Ignition and Carnage in Space: Crucible are both on sale this week! If you've had either of these games wishlisted, now's the time to act! And that's not all - a bundle is now available to get both games together (or the other game, if you've got 1 of them already) at an even further discount! Lastly, to celebrate the new bund…Game update31 Jan 2026Post-release patch (v3.0.2)This update fixes some major issues impacting players, as well as some additional issues caught in further testing. Note: This patch is currently only available for Windows and Linux. The macOS version of the game should receive this update soon. Changelog Player · The slow-down from Kodon’s Gatling gun wasn’t being applied consistently · Slightly reduced the Gatling’s slow-down effect Level ·…