Hello Travelers,
Thank you for always exploring the world of dreams with Shape of Dreams.
Thanks to your feedback and passion, the dream world continues to evolve and expand.
In this March update, we have introduced new challenges, systems, and a large-scale balance adjustment aimed at expanding build diversity.
Face new threats and rewards within the Rapids, and create your own unique builds in more ways than before.
Below are the major highlights of this update.
To celebrate the Year of the Red Horse, limited commemorative souvenirs will be distributed throughout the year.
Log in to the game and claim your rewards!
The Mist of Pain is covering the Rapids.
Battles within the mist will be more difficult, but you will be able to obtain a special reward called Corrupted Chaos.
Acquire unique stats and effects that cannot be obtained from normal Chaos.
Two new shrines have been added to help you complete the build you want.
At the Remnants of Luck, you can spend gold to increase the number of reward options.
The Remnants of Destiny allows you to sacrifice the quality of Essences you currently possess in exchange for different Essences.
Both shrines can be discovered while traveling through the Rapids.
A Hungry Maw born from ruin awaits unfortunate souls.
In addition, multiple new secrets have been added that you may encounter while exploring the Rapids.
Due to many player requests, outfits that allow you to change the Traveler’s appearance have been added as a way to thank you for your continued support.
Show off your status as a seasoned Traveler!
Many changes have been made to adjust overly dominant builds that created repetitive gameplay experiences, revive previously underused Memories and Essences, and ultimately increase the variety of viable builds.
For example:
Some Memories now include bonus health scaling, making maximum health builds stronger.
Certain concentration-type Memories, such as Static Discharge and Distorted Mind, can now use dodge abilities during casting.
You can review all changes below.
The following new content has been added in this update.
3 new Common Life Stars
Confidence
Layered Scales
Anchor of Reality
3 new Common Destruction Stars
Split Blossom
Bestification
Phantom Breaker
2 new Common Imagination Stars
Liminal Expansion
Glass Pockets
1 new Memory
Phase Shift
3 new Essences
Essence of Apathy
Essence of Epiphany
Essence of Mortality
2 new Mini-Boss Modifiers
Blood Thorn
Aura of Cold
2 new Souvenirs
Mini Aurena
Mini Bismuth
4 new Emotes
Lacerta — “Oh no…”
Mist — “Dejected”
Yubar — “Keep Your Composure.”
Vesper — “Salvation”
The difficulty of co-op gameplay has increased.
Monster spawn count, health, and damage scaling based on the number of players now increase more steeply.
Land of Pyrana
All Fire Soul's damage is reduced by 15%
The delayed explosion radius of Fire Soul's laser attack is now more clearly indicated
Fire Soul's Lava field attack radius reduced by 15%
All Hellfire Spiders' damage reduced by 15%
Hellfire Spider's melee attacks no longer apply burn
Scorching Wolf attack recovery after basic attack increased 1s → 1.25s
Scorching Wolf's movement speed is reduced by 15%
Whispering Lotus Plateau
Soul Swordsman's melee attack damage is reduced by 20%
Event-Ambush
No longer appears in the first world
Event-Burning Forest
No longer appears too close to the starting area
Lucid Dream-Prudent Jellyfish
Cooldown reduction penalty increased from 40% → 50%
Curse-Dream Affiction: Dissociative(Control inversion)
Removed
Ice Claw
First hit damage
140% Ability Power → 130% Ability Power + 5% Bonus Health
Second hit damage
264% Ability Power → 240% Ability Power + 10% Bonus Health
Glacial Stomp
Damage
230% Ability Power → 210% Ability Power + 8% Bonus Health
Shield
60% Ability Power → 40% Ability Power + 2% Bonus Health
Bone Crusher
Shockwave damage
420%Ability Power → 420% Ability Power + 22% Bonus Health
Glacial Hammer
Damage
220% Ability Power → 200% Ability Power + 8% Bonus Health
Great Frost Sword
Cooldown
11s → 9s
Damage
250% Ability Power → 240% Ability Power + 12% Bonus Health
Immolation
Damage per second
165% Ability Power → 150% Ability Power + 9% Bonus Health
Pew
Dodge abilities can now be used during casting.
Flame Jet
Dodge abilities can now be used during casting.
Static Discharge
Dodge abilities can now be used during casting.
Shadow Volley
Dodge abilities can now be used during casting.
Stygian Rush
Casting direction can now be changed quickly
Dodge abilities can be used during casting
Movement speed penalty while charging is reduced 50% → 15%
Maximum damage increased by 20%
Hitting enemies now grants a shield scaling with Attack Damage for 3 seconds
Anti-Gravity
The effect radius increased by 20%
Cast time reduced by 75%
Movement is now possible during casting
Dark Bolt
Damage increased by 40%
Backstep
Movement speed increased by 20% (+5%) for 3 seconds after casting
Final Explosion
Damage
850% Ability Power → 850% Ability Power + 100% Bonus Health
Now grants 75 (+15) Armor during casting
Dark Spear
Damage increased by 10%
Cast time reduced by 50%
Shield damage increased by 100%
Spectral Bullet
Post-cast delay 0s → 0.1s
Essence of Shatter
Cooldown 10s → 8s
Essence of Talc
Cooldown 10s → 8s
Essence of Responsibility
Cooldown 10s → 8s
Essence of Regeneration
Total healing increased by 25%
Healing speed increased by 40%
Essence of Celestial
Cooldown 10s → 8s
Essence of Vengeance
Damage
102% Ability Power → 93% Ability Power + 4% Bonus Health
Essence of Aftershock
Damage
200% Ability Power → 200% Ability Power + 20% Bonus Health
Essence of Reflex
Damage
120% Ability Power → 100% Ability Power + 4% Bonus Health
Essence of Direness
HP threshold to reach maximum cooldown reduction
30% → 50%
Essence of Blades
Damage increased by 20%
Essence of Insensitivity
Duration 3s → 4s
Essence of Giant
Health gained 260 → 270
Health required for 1% damage increase 50 → 70
Perfection
Granted, stat values are reduced by 10%
Essence of Predation
Bonus damage to Bosses and Trackers
60% → 40%
Now grants 1 Attack Power, 1 Spell Power, or 5 Max Health randomly when obtaining a Power Orb
Divine Faith
Memory damage per stack 0.5% → 0.4%
Salamander Powder
Now grants 15% Attack Speed, and the Attack Speed bonus increases by 5% each time a Memory is enhanced.
Precision Shot
Now ignores the target's Armor.
Memory – Lunge
Mist now enters a dodge state while dashing, allowing the attack to avoid enemy attacks during the dash.
If the attack hits an enemy, the cooldown of Swift Step is reduced by 60%.
Memory – Unbreakable Determination
Dodge abilities can now be used during casting.
Supernova
The growth speed of the star increases proportionally with Memory Haste.
Cataclysm
Meteor damage radius increased by 15%.
Exotic Matter
Damage per stack:
125% Ability Power → 110% Ability Power
Maximum stacks: 4 → 3
Casting the Ultimate immediately fills the maximum stacks.
Each enhancement increases the explosion radius by 5%, up to 50%.
New Star: Flexible Star – Galactic Shower
The number of meteors that can be dropped by Cataclysm increases by 1 for each additional Light Memory Yubar possesses.
Cruel Sun
Minimum damage:
150% Ability Power → 125% Ability Power
Maximum damage:
450% Ability Power → 380% Ability Power + 17% Bonus Health
El's Sanctuary
The effect radius increased by 10%.
Baptism of the Sun
Now, only up to 6 stacks can be maintained simultaneously.
Flexible – Pride Flare
Dodge abilities can now be used while casting Cruel Sun.
Pure Soul
Damage reduced by 10%.
Enhancement requirement to reach the maximum projectile count: 9 → 12.
Valiant Heart
Damage reduced by 20%.
Distorted Mind
Dodge abilities can now be used during casting.
Destruction – Enlightenment
If Bismuth does not possess multiple identical Traveler Memories, the Attack Speed gained increases by 50%.
Destruction – Arrow of the Mind
If Bismuth does not possess multiple identical Traveler Memories, Max Health will not decrease.
Survival – Light Footsteps
If Bismuth does not possess multiple identical Traveler Memories, the Movement Speed increase is boosted by 30%.
Imagination – Book of Knowledge
If Bismuth does not possess multiple identical Traveler Memories, the amount of stats gained increases by 50%.
Flexible – Say Hello to My Little Friends!
Cooldown penalty: 1s → 2s
If Bismuth does not possess multiple identical Traveler Memories, the cooldown will not increase.
Flexible – Steadfast Heart
Shield gained: 40% of damage → 30% of damage
If Bismuth does not possess multiple identical Traveler Memories, the shield gained increases by 100%.
Laceration
The cooldown of Blue Form is reduced by 15% per enemy hit, up to 60%.
Dodge abilities can now be used while casting Blue Form.
Blue Form damage increased by 15%.
Blue Form cast time and invulnerability duration: 0.45s → 0.6s
Annihilation Stance
While affected by Annihilation Stance: Dodge ability Memory Acceleration increases by 30 (+6)
The maximum charge count increases by 2
Base Attack Power increase: 30% → 35%
Sword Energy damage reduced by 15%.
Flexible – Rapid Draw The short movement speed penalty applied after casting Blue Form has been removed.
Flexible – Controlled Madness
If this Star is equipped, the newly added Dodge Memory Haste and maximum charge increase effects from Annihilation Stance will not apply.
Armor can now appear as a Chaotic option.
Opening Recollections is available from the Lobby and in-game pause menu.
Chaos-granted stats can now be checked via status icons above the HP bar.
The stat window can now be locked when using a controller.
Fixed a bug where important objects occasionally appeared on top of campfires.
Improved lobby list usability when using controllers.
Multiplayer settings can now be changed from the pause menu when using controllers.
The Distant Memory event now grants Corrupted Chaos instead of Common Chaos.
Removed controller/PC input conflict messages based on player feedback.
The Inversion Sigil event no longer converts distributed damage from Essence of Flexibility into elemental damage.
Adjusted overly echoing audio effects in Forest of Turbulence and Eroded Isle of Despair.
General performance improvements and optimization.
Localization improvements in several regions.
Fixed an issue where the True Support achievement could not be completed in some situations.
Fixed an issue where Memory cooldowns appeared longer in certain shop and shrine tooltips.
Fixed a bug where the game could freeze when Mist used Essence of Abyss.
Fixed an issue where Rifts could remain permanently closed when loading saves in Hunter-occupied rooms.
Fixed an issue where Rifts could remain permanently closed when loading saves with the Marsh of Destiny lucid dream active.
Fixed an issue where players could become permanently trapped in the Otherworld after defeating a hidden boss and loading a save.
Fixed a bug where some star effects disappeared when Vesper’s Discipline or Aurena’s Dangerous Theory transformed due to an Apple of Discord.
Fixed mismatched reward levels between the tooltip and the actual reward.
Fixed an issue where Shell would occasionally stand still and swing when using MOBA controls after removing Sword Energy from Annihilation Stance.
Fixed fake Rifts that appeared but could not actually be entered.
Fixed an issue where achievement completion text appeared in English in some languages.
Fixed an issue where Shell’s Gunpowder Propelled Leap star did not increase Flash Step cooldown.
Fixed text overlap issues in some star descriptions.
Fixed an issue where souvenirs equipped by other players were sometimes not visible in co-op.
Your feedback always helps Shape of Dreams grow.
We hope this update makes your journey more exciting and diverse. The dream world will continue to expand. New adventures await you. See you in your dreams.
Thank you.
Lizard Smoothie 💫