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Haunted HeistNewsDemo Update v1.1.0 - Microphone Customization + Stability
Community

Demo Update v1.1.0 - Microphone Customization + Stability

Haunted Heist · published 11 Mar 2026, 19:22 UTC

All newsPlayers around this dateRead on Steam

DEMO PATCH NOTES - v1.1.0

Microphone Customization

Your microphone is now configurable in-game! No more messing with your windows settings. Just select your mic and get yapping. For the nerds out there who might be interested, this change necessitated supplanting Steam's voice APIs with an open source audio compression codec called Opus. We are also anticipating more stable audio connections with this change.

DirectX Support

When launching Haunted Heist, you will now have the option to launch the game using either Vulkan (default) or DirectX as your graphics API. If you are experiencing graphical issues with the game, we still recommend ensuring your graphics card drivers are up to date. However, swapping to DirectX may solve your issue if all else fails.

Minor Changes

  • Trickster can now be defibbed

  • Trickster can now cycle voice changer while using pluck

  • Improved visibility of trickster respawn timer

  • When paused in lobby, you are invincible

  • Reduced initial wait for voice line while disguised (10s -> 5s)

  • Reduced network upload usage

Bug Fixes

  • Fixed bug where exiting disguise while holding a gem deleted the gem

  • Fixed bug where being plucked while holding a gem deleted the gem

  • Fixed bug where names showed up as "Unknown"

  • Fixed bug where spectator role could not cycle to different heisters

  • Fixed bug where reticle overlapping with trickster respawn text

  • Fixed bug where you could not scroll in the Server Browser or Friends UI

  • Fixed bug where "Choose a player" UI for disguise and voice abilities could get stuck on screen

  • Fixed bug where first phrase recorded for disguise ability was blank

More from Haunted Heist

Other announcements

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Community8 Jun 2026All-Day Event: Discord Beta Playtest Saturday, June 27thTo participate, join the Haunted Heist Discord Server and react to our message in the #⁠announcements channel. The playtest will showcase around 5 months of development improvements, including: · complete character model/animation/cosmetic overhaul · voice chat system overhaul (fixing voice quality and delay issues) · fixes for crashes and visual bugs · lobby QoL and additional game setting opt…Community29 May 2026r/Games Reddit AMA, Closing down our Demo, & Upcoming Discord Beta PlaytestBig Announcements! THE BAD NEWS We are closing the Haunted Heist Demo on Saturday, May 30, 2026 12:00 AM PST . Make sure to jump in and get your final heists in on Friday. THE GOOD NEWS · We are hosting and participating in an all-day beta playtest event with a new and improved version of Haunted Heist on Saturday, June 27, 2026 10:00 AM PST , where we'll host a Dev Q&A during the day. Key dist…Community14 May 2026Breaking Down Our Pipeline | Haunted Heist Devlog #4In this video, we discuss: · Our Design to Dev Pipeline · Scope and Prototyping · Development Philosophy and UI Modularity Feel free to leave a comment here or on YouTube and we'll be sure to get back to you!