An update to the public beta to fix some issues that appeared in last week's update.
This update also contains a few changes:
- Airplanes can be assigned manually to any active runway (for example assign a departing aircraft to a runway that is marked as active for arrivals).
- Added variation to taxi, takeoff and landing speed.
- Last played airport is selected when starting the game.
Thanks for playing!
Changelog:
- Added automatic removal of waypoints with no connections when saving airport (builder).
- Added selecting last selected airport in menu when starting game.
- Added variation to taxi, takeoff and landing speed.
- Changed code for waypoint labels for improved performance.
- Changed so airplanes can be assigned to any active runway.
- Fixed bug Schedule Viewer not updating stand when changing stand.
- Fixed bug that did not allow save after warning message (builder).
- Fixed bug with game stuck on loading screen.
- Fixed bug with schedule generation in Schedule Viewer.
- Fixed issue with radar tags after deleting an airplane.
- Fixed stand blocking bug (both builder and game).
- Fixed stand selection in Time Schedule game mode.