
Added an upgraded Combat Mech for level 50 Drivers.
Improved Combat Mech movement and targeting logic.
Charmed monsters now attack the target proactively when the owner attacks.
Introduced an anti-heal mechanic to the game, applied by certain skills (see "Balance changes" below). Anti-heal reduces the effectiveness of healing abilities and potions by 80%.
Mercenary NPC now displays the faction point leaderboard for each faction.
Fixed a bug allowing to equip another faction's equipment.
Fixed a bug with not being able to terminate your guild.
Various smaller bugfixes.
Balance changes:
Battle Tech's Return ability has been replaced with Cripple. Cripple applies anti-heal.
Bow's Precise Shot ability no longer has a possibility to stun. Instead, it now applies anti-heal.
Artillery Strike ability has been reworked. It now has three upgrade levels, providing increased damage with each level. Cooldown has also been increased.
Stealth and Camouflage ability cooldowns have been increased and duration reduced.