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The Last Plague: BlightNewsUpdate v0.12.1
In-game event

Update v0.12.1

The Last Plague: Blight · published 25 Feb 2026, 22:42 UTC · build 22098914

All newsPlayers around this dateRead on Steam

Thanks for checking out the NPC update and sharing your feedback! It's exciting to see all the various interactions everyone has been having with the new inhabitants of the world of the Blight, both good and bad. Been fixing up a few issues since the release of the big update and have it ready for release today.

Additions:

  • Allowed dead NPCs to be lootable like dead players in co-op

  • Added NPC behavior to harvest meat from hunted animals, cook it, and eat or store the cooked meat

Fixes:

  • Fixed NPCs not "owning" the items they drop that they cannot fit in their inventories after trading. If you try to pick up too many items that they own, they consider it stealing and will eventually treat you as hostile

  • Stuck arrows now properly disappear after some time. In the future there will be a more dynamic system to deal with these items

  • Fixed NPCs commandeering player fire pits and other structures

  • Fixed hand cart inventory window not snapping fully into view like it was before v0.12.0

  • Fixed some NPC camp generations breaking resulting in just a fire pit and nothing else

  • Fixed stockpile placement failing on certain surfaces like cabin floors

  • Fixed cabin spawning being extremely rare after v0.12.0

  • Fixed missing contamination for food items carried by NPCs

  • Fixed creatures not respecting their fear of fire if they are currently chasing a target to attack

  • Fixed certain popup messages from showing up over NPCs like "ignite attempt failed"

  • Fixed "0 min" display for creature harvesting time

  • Fixed a bunch of uncaught errors under to hood to improve performance

More from The Last Plague: Blight

Other announcements

All news
Game update3 Aug 2026Update v0.12.7Got a few small fixes for everyone. Thanks for the great feedback as always! Fixes: · Fixed some missing text in a few areas in the UI with the Simplified Chinese localization, such as the headers for each crafting recipe in the recipe list · Fixed NPCs still taking too many player items Improvements · Improved NPC pathfinding to avoid felled trees · Improved look of long distance LOD version o…In-game event25 Jul 2026Update v0.12.6 - Simplified Chinese, Performance & GraphicsHey everyone, I was planning to push out a small update to get Simplified Chinese localization out but decided to include some performance and graphical enhancements that I've been working on for the 1.0 release as well. Ended up being a pretty big update with a bunch of improvements that hopefully improve the experience for everyone. Overall performance and frame rate should be a bit higher. H…In-game event30 May 2026Update v0.12.5Got a whole bunch of bug fixes and improvements in this patch after collecting reports over the last while. Also did a bit of performance optimization and networking improvements that touch many parts of the game logic, let me know if you see something weird! Fixes · Fixed corrupt data on objects breaking the game load process. Instead the object will attempt to be repaired and removed if repai…