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Lost Isle DemoNewsOpen Playtest II
Community

Open Playtest II

Lost Isle Demo · published 30 Mar 2026, 17:48 UTC

All newsPlayers around this dateRead on Steam

Join us this weekend for the next Lost Isle Playtest, running Friday through Sunday!

Over the past few months, we’ve made major strides as we move closer to launch—and we’re excited to invite you back in for another round of public testing and feedback.

Here’s a look at what’s new:

  • A brand-new dynamic weather system

  • A fully redesigned NPC system

  • Open-world dragon encounters & Mauroth raids

  • 10 new refining and crafting machines

  • An expanded and improved open world

  • Significant network stability and performance upgrades

  • Hundreds of bug fixes and UI/UX improvements

🕒 Playtest Schedule
Servers open Friday at 5 PM ET and close Sunday at 5 PM ET

We’d love to have you join us, explore the latest updates, and help shape the future of Lost Isle. See you in-game!

More from Lost Isle Demo

Other announcements

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Esports2 Sep 2026Now broadcasting: Watch the developers playWatch the developers playGame update28 Aug 2026Development Log #28 - Bounties, Boards, & CoweringHello Survivors. This week we're rolling out the Community Board: a single stop for NPC quests, player bounties, and mob bounties. We've reworked how rewards flow through the system, and given NPCs the sense to be afraid when the Isle turns hostile. The Community Board The NPCs on the Lost Isle have always needed a bit of help here and there. Whether it was a major problem like one of Mauroth's…Game update21 Aug 2026Development Log #27 - More to MotesHello Survivors. Motes are the essence of life; the fifth element that alchemists on the mainland have chased for centuries. Every living thing carries them, and when a life ends, they linger. This week we cover changes to how you gather them, and a new way to spend them. Relic Reduction Relics used to be a dime a dozen. That has changed. We've lowered their drop rate and cut the total number o…