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BURNED HORIZONSNewsUPDATE [ALPHA BUILD 024- 025]
In-game event

UPDATE [ALPHA BUILD 024- 025]

BURNED HORIZONS · published 15 Apr 2026, 19:31 UTC · build 22803562

All newsPlayers around this dateRead on Steam

ALPHA BUILD 024 // v0.000.000.024 // (06.04.26)

- Adds hotkey to hide/reveal team badges

- Adds hotkey to hide/reveal Compass

- Changes 'Infil' load-in text to 'Click to Infil'

- Improves log readability. Log now scroll to most recent activity

- Adds validate old save files

- Fixes when suppression or targeting can have invalid target

- Fixes when operator engaging in surppression has incorrect rotation

- Fixes missing tooltip for crouch state in RCW

- Improves find cover logic

- Improves AP expenditure logic


//---- ALPHA BUILD 025 // v0.000.000.025 // (15.04.26)

- Adds grenades & grenade throwing ability to enemy AI.

- Adds overwatch ability to enemy AI.

- Fixes random CTD when removing clothes from equipment slot.

- Adds Plasma Bags medical item to CT-17's (combat medics). Can help raise WR by one level during battlefield triage. Does not stack.

- Removes medic pouch from non CT-17 operators. Only medics are now equipped with medic pouches.

- Adds IFAIK bandages (2 use) to all non CT-17 operators.

- Adds fire from cover to enemy AI.

- Adjusts overwatch mechanics. Activates only if enemy moves.

- Fixes Infil "click" loading not being received.

- Allows operator to fire on enemy even if outside of effective weapon range.

- Misc. bug fixes and improvements.

More from BURNED HORIZONS

Other announcements

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In-game event10 Sep 2026UPDATE [EA BUILD 0.001.006 // 09.09.26]EA BUILD 0.001.006 // (09.09.26) Medical, CASEVAC & Triage - Fixed CASEVAC extraction routines where smoke signals failed to trigger - Fixed a bug where evacuated or triaged operators retained a persistent Wound status on the squad panel - Resolved an issue that allowed medical interactions on deceased squad members - Operators now face their target ally when administering medical aid - Correct…Community9 Sep 2026DISPATCH // OPREP: Build Status, Tutorials, Features, Pricing & Art Policy// DISPATCH SSIC 3001 OPREP 09 SEP 26 M+16 BLUF: Addressing concerns post-EA launch regarding state of the build, gameplay onboarding, upcoming features, pricing, and asset integrity. All, We want to begin by thanking everyone who has joined us in building Burned Horizons over our first two weeks in Early Access, as well as those who have supported this passion project since the beginning. We a…Community4 Sep 2026DISPATCH // POST EA LAUNCH WEEKBACK THE CAMPAIGN // DISPATCH Operators, What's going on this week: - Addressing LOS issues, including a bug causing OPFOR to drop out-of-sight. - Carry mechanic for wounded operators. - Begin work on the 'Mission/Operational Campaign System. The first phase of that, Contracts, will likely reach ground branch (Main build) in the next 2-3 weeks) - Bug fixes and polish - Selected QoL requests - O…