Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
OdinfallNewsOdinfall Update 0.6.6 – Unique Projectiles, Raven Enemies & Nuclear Weapons
In-game event

Odinfall Update 0.6.6 – Unique Projectiles, Raven Enemies & Nuclear Weapons

Odinfall · published 26 Feb 2026, 15:20 UTC

All newsPlayers around this dateRead on Steam

Vikings!

Update 0.6.6 is live, and it’s all about unique projectiles, risky new builds, and weapons that don’t always behave the way you expect them to.

Let’s jump in 👇

New & Updated Weapons

Nuclear Pistol

The classic pistol… but significantly less safe.

Nuclear Sword

Prefer getting up close? The Nuclear Sword brings the same radioactive energy into melee combat!

Trident

A powerful thrown weapon with a twist.

Throw the Trident and it actually leaves your inventory, meaning you’ll need to go pick it back up before using it again. High damage, high commitment (and occasionally awkward if you miss)

New & Updated Mods

Introducing the new Golden Bullet weapon mod that massively increases your damage, BUT there’s a catch:

  • Your weapons now consume gold instead of ammo

  • However enemies will drop more gold to offset this

Risky economy builds, greedy playstyles, and very expensive victories await.

We’ve also added pickup range interaction to the Teleporter mod, making those wild projectile setups a little smoother to use.

ANDD we buffed radioactive puddles spawned by players (they now deal 10 damage to enemies instead of just 1)

New Enemies: The Ravens

Two mysterious new birds have entered Act 3…

Raven

Found in an early Act 3 node, bringing strange new pressure to your runs.

White Raven

Appears later in Act 3 and proves even more troublesome.

Yes, they are weird. No, they will not be friendly.

Bug Fixes & More

  • Fixed an issue where the entrance to Jotunheim did not light up correctly during the storm.

  • Fixed a bug where the prefix glow was offset on weapons when picking up a mod.

  • Changed the location of the Cryo chamber that spawns in shops to be more central

Roadmap

That’s everything for 0.6.6!

Experiment with Golden Bullet builds, try not to lose your Trident forever, and let us know what ridiculous combinations you discover.

As always, thanks for playing Odinfall in Early Access, and we’ll see you in the apocalypse

Patch Notes: 0.6.6

Theme: Unique Projectiles

GENERAL

Changed Location of the Cryo chamber that spawns in shops to now be more in the middle

WEAPONS

Nuclear Pistol

Pistol with the nuclear mod attached

Nuclear Sword

Sword with the nuclear mod attached

Trident

A strong weapon you throw and it leaves your inventory, needing to pick it up again to use.

Piece of Cactus weapon now has a withering effect if left alone for long enough

MODS

Golden bullet

Will make your weapons hit way harder at the expense of using your gold instead of ammo. Also makes enemies drop more gold.

Added pickuprange to teleporter.

Buffed the Radioactive puddle spawned by players now deal 10 dmg instead of 1 to enemies

ENEMIES

Raven

A weird bird that can be found in an early act 3 node

White Raven

Another weird bird that shows up in a later act 3 node

BUGFIXES

Fixed a small bug where the entrance to Jotunheim did not light up when in the storm.

Fixed a bug where the prefix glow was offset on weapons when picking up a mod.

More from Odinfall

Other announcements

All news
Game update16 Sep 2026Hotfix 0.7.0.3Fixed an issue where the game slowed down after being paused. · Fixed a crash when using the trident weapon with the homing mod. · Fixed an issue where the Love Yourself skill didn't get applied to the edges of projectiles. · Fixed an issue where weapons got more mod slots by being dropped and picked up again. · It should no longer be possible to break, or reveal, the hidden walls in shop area…Game update28 Aug 2026Odinfall Hotfix 0.7.0.2Midgamesave feature had a problem with looping. This has been corrected. · Weapons now drops with all of their mods attached. A small oversight that let you get infinite stats from mods. · Going in and out of credits in the main menu should no longer crash the game. · The new trickster skins were for some reason not unlockable. We fixed it but you have to beat the act 2 boss again. While on the…Game update19 Aug 2026Hotfix 0.7.0.1- Added an automatic save that let's you continue your run if the game closes due to a crash. If you do happen to crash you will get a button on the main menu called "continue" instead of "Play" Note that this feature will not work in daily runs at this time to prevent cheating. - Mushrooms now also has a fixed number of times they can duplicate instead of only a max on screen at all time. - St…