The status effect indicator now displays the number of turns the status will remain in effect.
Inflicting an enemy with a status it already has will now refresh the timer.
The frozen status has been removed from the status indicator due to its unique behaviour.
The Forge event now displays the correct success outcome for the low roll option.
The Orb of the Void no longer soft-locks the game during Elite Battles when procced.
Tinker, the Mechanic has been added back as I was unable to replicate the bug that had been reported.
*If anyone experiences any bugs related to the "Tinker, the Mechanic" boss fight please report it via the feedback form with as much detail as possible to help the resolve the isssue (Even better if you can join the community Discord and provide screenshots of the soft-lock occuring).