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Codename CURE IINews1.0.1.3
Game update

1.0.1.3

Codename CURE II · published 16 Aug 2026, 21:31 UTC

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- Fixed various potential out of bounds / soft lock areas
- improved file integrity versioning system, particularly for detecting modded content, allowing discovery / network connections between clients and hosts only with matching content to help prevent desync issues
- improved detection / popup for some pending connection failures, such as "Server Full", "Version or file mismatch" or "Ban/Kick cooldown"
- minor adjustments to some Margot uniforms
- slight adjustments to campground to widen space between tents
- translation tweaks

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Game update13 Sep 20261.1.1.3- attempted to fix a late join issue where the generals dialogue UI would fail to show - addressed an oversight in previous safe spot fixGame update13 Sep 20261.1.1.2- addressed an enemy nav tracking issue whereby if players were underneath a walkable area in a tight spot, enemies wouldn't always navigate to them properly - fixed some safe spots on Industrial Center - added an extra zone to forest campground, so that there are enough to have a unique one each wave for all possible map generations - moved a zone location icon on Industrial Center to the corr…Game update12 Sep 20261.1.1.1- addressed some nav/spawn issues in various survival map spots (which occasionally allowed some enemies to spawn in inaccessible areas) - fixed some potential god spots in Industrial Center - translation updates