
This update focuses primarily on the continued development of the thermal-hydraulic network and the electrical grid, including the VIUB/VIUT panels. Parts of these systems are available and playable in the release, with further functionality planned for future updates.
It can be enabled though console (F1) convar "reactor.thermal_network 1".
Fixed incorrect rod position readings in SKALA
Fixed zone unloading in multiplayer
Fixed Load / Share / Prune button sizes across different localizations
Fixed missing CJK characters in tooltips
Fixed setpoint range to 5–120 V
Fixed three-position knobs getting stuck in the middle position
Fixed mouse cursor capture issues when multiple windows were open
Fixed circular loop issues in wire logic
Fixed VIUB/VIUT alarm light labels
Fixed alarms being removed during continuous signal triggering
Fixed the Steam host being kicked from their own session
Fixed the control popup incorrectly displaying "Simulation Paused" while the simulation was running
Fixed the "Open Folder" button not working on Windows
Retired the 4-second block to match the pre-accident configuration of Unit 4
Optimized GPU drawing performance
Recalibrated ion chambers so ARs overlap within the correct operating range
Adjusted ion chamber sensitivity
Feedback now also uploads the previous log
Server list now displays when a server is running an outdated version
Added wiring for the PK-AZ "Not Ready" alarm
Adjusted player movement
Added value indicators onto VIUB/VIUT panels
Wired several previously missing VIUR alarm lights
Added mouse sensitivity setting while zoomed in
Added reactor.dump_* ConVars for dumping reactor statistics to the console
Added tooltips to VIUB/VIUT alarm lights, value indicators, and control switches
Coming soon!
The dedicated server is getting closer to release and currently includes:
RCON support
Server roles
Player state persistence
Remote ConVar execution
More dedicated server features and documentation will follow as we get closer to release.