Hey!
In this build we've fixed some bugs, modified some gameplay elements, added a whole new level for you to try out and we've published our first devblog article, which you can read here: Blog .
A level that has been in production for some time now, has been released. It can be tested out by using the "Change Level" sign. We tried to make this level a little bit more tense than the Valley, so you can expect a bump in difficulty.
Any suggestions and ideas about the level are very welcome!
You helped us realize that the bombs were simply too powerful. So we nerfed it a little to increase the challenge for players.
Oh, and in order to let the players plan their bombing a little bit ahead, we added a respawn timer to each bomb.