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Ship It - Official SoundtrackNewsShip It is SHIPPED!
Community

Ship It is SHIPPED!

Ship It - Official Soundtrack · published 14 Oct 2016, 19:22 UTC

All newsPlayers around this dateRead on Steam

Hi All,

Thanks for checking out SHIP IT! It is going Early Access because I've been slaving over it for months and I need your feedback to help make it better. I've got a lot of plans for improving it and I'll do my best to bring you along and let you know what is coming next.

There is some real fun in the current product, and plenty of content to be worth your money. You'll have two highly-replayable game modes and the training mode.

Ship It is also great at appealing to a wide audience...it is a great first demo for people new to VR as it offers a simple environment with intuitive interactions. Turn up the difficulty level a bit and you'll be surprised how quickly your brain becomes overwhelmed with the challenge.

Fill up those leaderboards and send me your feedback!

Thanks,
Ian

Below are the current planned features and known bugs.

Development priorities:

  1. Performance tuning & bug fixing
  2. Lighting improvement
  3. Spectator camera interface
  4. Two handed interactions
  5. Rework of room layout for better usability in small rooms
  6. Improved art
  7. Improved sound effects
  8. More interactable decorations
  9. Make everything shreddable
  10. Add special order mode
  11. Add breaktime mode
  12. Improved haptics
  13. ...MULTIPLAYER

Known bugs:

  • Hand render errors in opaque mode
  • Box lid animations clip through dispensers
  • Controller vibration can get stuck on (workaround-pull and release trigger)
  • Triggers occasionally miss a pickup/drop input
  • At low framerates, the interactable object system breaks down and accurate object movement is not possible. I'll be working on getting bulletproof performance as much as possible to improve this. We all want to be locked at 90fps anyway!
More from Ship It - Official Soundtrack

Other announcements

All news
Game update27 Sep 2017Performance Patch PostedNice performance boosting patch is live today! Changelog below. We've also been working on a couple videos that will post tomorrow. I made the current trailer a month before we launched Early Access, so it is about 12 months old and the game has made huge progress since then. The old models, sounds, and gameplay footage just aren't representative of the polish that is in there now! NEW FEATURES…Game update11 Sep 2017Post-PAX fixesPAX was amazing! So many nice people and happy workers for Bloq-O Industries. I recorded some testimonials and will be posting some new trailers here soon. Also used the 4 days of testing time to think about a couple bugs and figure out how to squish them. Here is the first fix, next up will be some more performance fixes: · Fixed vest not facing the right direction · Fixed occasional crash on…Game update1 Sep 2017The PAX Patch!The team has been hard at work to bring you some big redesigns and feature additions in time for PAX West. There are so many changes that I'm only going to write high-level notes here. Enjoy these upgrades! · BREAKTIME (v1) game mode launched - look for the 'Take a break' button and block gun · FREE DEMO - making the PAX West demo build available for everyone! Training and 3 Deadline mode level…