
Oct, 15 Patch Note (Ver.0.635)
Localization
- Support "Traditional Chinese" language.
Rework
Reworked some of "Dark Gambler" units because they have random skills which make players feel complicated and confused. Their animations also changed.
- Gatekeeper
Skill: Aleatory Strike --> Strike
Target: First enemy --> Random enemy
Stats: Power 3/ Defense 0/ Health 9 --> 7/0/9
- Fortune Teller
Skill: Aleatory Magic --> Strike
Target: First enemy --> Random enemy
Stats: Power 7/ Defense 1/ Health 9 --> 8/1/11
Added feature
- Added sorting icons which categorizes units by Cost, Power, Defense, Health and Range. (Goblin's head for Races)
Changes
- Units' range type displays on their portraits by default.
- Adjusted the size of UI texts to fit into French and Russian.