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DDNetNewsDDNet 18.6 released
In-game event

DDNet 18.6 released

DDNet · published 6 Oct 2024, 07:57 UTC

All newsPlayers around this dateRead on Steam

DDNet 18.6 has been released with the following changes:

  • Smooth spectating
  • Mouse click in spectator mode to lock/release view
  • Add auto-completion hint for chat commands
  • Add cl_freeze_stars setting (F1) for old freeze stars
  • Add quick actions (ctrl+p)
  • Show skin name as tooltip in friendlist and serverinfo
  • Put dead players at the bottom of scoreboard
  • Add ghost list sorting
  • Android improvements
  • Skin save button and directory for Teeworlds 0.7
  • Correctly handle country/type filters for non-community servers
  • Validate chat and console arguments
  • Fix game launch on Wayland-only systems
  • Resample audio to device playback rate
  • Immediate browser filters
  • Fix default player name for Teeworlds 0.7
  • Don't open scoreboard during pause
  • Enable Discord RPC on Mac ARM
  • Vertical arrow key navigation in skin selection
  • Rework 0.7 tee settings layout
  • Fix dummy disconnecting on hot reload
  • Fix map download fallback
  • Add icon button to open console in bottom right of start menu
  • Fix illegal memory access in video recorder
  • Fix directory in map paths
  • Fix scrollbar rail clicking being active while popups open
  • Fix colored speed values after connecting to a server
  • Fix composite binds that open chat, console or menus
  • Fix name in chat not being highlighted
  • Rework image loading, saving and manipulation
  • Fix duplicate 0.7 flag sound with dummy connected
  • Fix 0.7 team colors
  • Change 'No servers found' message to hint at ports
  • More gametype colors (LMS, LTS, gCTF, gDM, FreeZe, iFreeze)
  • Fix Leak IP check
  • Make cl_show_direction change alpha with cl_show_others_alpha
  • Don't reset zoom on team switch
  • Allow custom entities
  • Add ed_layer_selector
  • Add center pivot for quads
  • Add ed_auto_map_reload setting
  • Add right-click to solo editor layer
  • Fix crash with RGB images
  • Fix undo/redo for adding layers
  • Allow non-conflicting keybinds while line input is active
  • Fix crash with image/sound load failing
  • Improvements to announcements (reload_announcement)
  • Add reload_censorlist command
  • Send result of random_unfinished_map to all clients
  • Allow random_unfinished_map in rcon
  • Add /lasttp to hot reload
  • Fix hot reload crash with super
  • Don't expose econ publicly when ec_bindaddr is set to localhost
  • Fix hot reload crash with draggers
  • Alignment of separators in record output
  • Fix sv_rescue_delay
  • Fix language contexts
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Other announcements

All news
Steam news10 Sep 2026Tournament #66: Shortcut by ZweitlebenIt’s time for another great tournament on a team 0 map with a short twist! We will play the brand-new Brutal (★★★★✰) map Shortcut by Zweitleben : The Tournament will be played on Sunday, September 20 at 20:00 CEST on special Tournament servers in every DDNet location! No one has seen the map yet, team 0 and any team size is allowed. The first finish wins! Thanks to J$ON , Pulsar & Welf for test…Major update27 Aug 2026DDNet 20.0 releasedDDNet 20.0 has been released with the following changes: · 128 player support · Web version · Tabs to open multiple maps at the same time · Android: Add aim-relative joystick and relative direct input · More FPS: Stop rendering off-screen entities, players, hooks, ghosts and spectator chars · Dynamic antiping player prediction (cl_antiping_players 2/3) · Replace invisible assets with default sp…In-game event9 Jul 2026DDNet 19.9 releasedDDNet 19.9 has been released with the following changes: · Sort server browser by favorites · Quad clipping for unbuffered backends · Show actual map in Discord activity · Color tune regions by tune zone number [12944qwerty] · Disable predict events by default, add checkbox in settings · Keep selected player highlighted while scoreboard popup is open · Add tooltips to demo browser buttons · Imp…